People's problems with maps like: Enowapi, Deathtrap...ETC
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12-14-2004
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#1
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Join Date: Dec 2004
Location: Detroit, MI
Posts: 73
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People's problems with maps like: Enowapi, Deathtrap...ETC
Death Trap, Enowapi..
' they are one sided '
they are not. all the time on death trap when im a terrorists our team loses. Enowapi? sure terrorists usually win the whole game, but the SEALs STILL end up winning SOME rounds..
i actually like DeathTrap, and i USED to like enowapi...
But anyways, what are your guys' excuses?
( THe map i pretty much only play is the one and only-- FROSTFIRE!! )
:D :D :D :D :D :D :D :D :D
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Hours: 360
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BestMap: Frostfire
FavoriteMap: Frostfire
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12-14-2004
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#2
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Moderator
Join Date: May 2004
Location: Toronto
Posts: 2,755
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i love enowapi as a SEAL (although if i dont wanna lose, i play on terr.) but playing as a seal isnt hard. enter through the airstrike entrance, with an sr-25sd with thermal scope. cause usually youll see hidden guys just sitting there, making for an easy kill.(plus mines r more visible. Plus they wont even know ur in the base cuz they r waiting for the breach announcement.
now getting into the basement is a different story...
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12-21-2004
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#3
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Join Date: Dec 2004
Posts: 117
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they are just mad because the terrorists actually have an advantage..
aka
the terr. pretty much automatically lose in most maps with the exception of a couple if god has pity on you.
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12-22-2004
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#4
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Senior Member
Join Date: Nov 2004
Location: Morgan Hill, C.A
Age: 19
Posts: 1,470
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ya i think that if these maps were not out there then almost nobody would be a terr. cuz if they didnt have a one sided map then it would be all about the seals. but that kinda is the point of the game (who do you see on the cover, seals or terr.?) but o well i personally love being the "underdog" on everymap.
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Quote:
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Originally Posted by Teh mOBSCENE
Teh m0BSCENE (10:47:56 PM): im a f a g x2 then
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12-22-2004
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#5
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Join Date: Apr 2004
Posts: 530
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Well terrorists are always supposed to be on defense, except for escort. Mainly because Seals have better guns, longer range, better camouflage and silenced guns. The guns are generally long range, high accuracy high fire rate. Whereas terrorists guns are for close range and can be fast fire rate but hit very hard, like one to two shot kills. M14, DE.50, M312 gauge, Model 18, and TA12 gauge. Sure they can riush but terrorists are mainly viewed as defense.
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Clan: WorldTerror[W°T] Socom 3 Record: 9-0, Socom 2 Record: 216-22,
Check out our new clan website! http://www.WorldTerror.tk
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12-22-2004
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#6
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Senior Member
Join Date: Sep 2004
Posts: 759
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I wouldnt include Deathtrap because the Seals DONT NEED to rescue the hostages. If time runs out, its just a draw. So that means Terrorists need to kill the Seals just as much as the Seals need to kill the Terrorists. If Seals are up 2-0 they might as well just camp outside until the Terrorists emerge.
As for Enowapi and Sujo, I think those are nothing but rankup rooms. Everyone wants to be on the Terrorists, and of course they win at least 75% of the time on these maps. AT LEAST 75%. Captains Only Breach Medley as a Terrorist is the real rankup! Anyway I still have fun playing these maps as either team, so I really don't have a problem with it. My only problem is with guys who cant play them unless they're a Terrorist. I think Seals is fun because its actually a challenge.
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12-22-2004
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#7
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Join Date: Jul 2004
Location: Detroit
Posts: 141
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Death Trap in my opinion is the best map in the game, me and my clan always pick it in wars as seals and the opposing clan always thinks its a easy win, all you gotta do to win is have 4 groups of 2, one group go front gate, one middle, and one open, the other 2 people stay outside and snipe, works almost everytime for us.
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12-23-2004
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#8
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Join Date: Dec 2004
Posts: 117
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if i play sujo or enowapi, im goin to the terrorist side and staying there. i feel that i use terrorist weapons better than seal weapons. wit the ak-47, i can do just as much damage as an m4, but wen ppl start busting out IW's theres basically no chance on any mpa execpt for those two, so ppl who b!itch about the maps need to stop cuz they have every advantage in the game, if we ge ta grenade launcher, u guys get a grenade launcher with and m4/m16 attatched to it
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12-23-2004
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#9
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Senior Member
Join Date: Aug 2004
Location: British Columbia
Posts: 4,932
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People will ***** about anything they can. If something bad happens, you have to find a scapegoat. Nobody can accept that something might be their fault, so they find things to blame it on. Obviously, it was the map and the M14s that the enemies used that countered the their incredible skill.
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12-23-2004
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#10
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Graphics Staff
Join Date: Jan 2004
Location: California, USA Requests: 161
Posts: 7,370
PS3 ID : Parkway-D
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I would be positive if this game was run like Call of Duty or SW:BF, little to no complaining would occur. When you die (in a regular room), it mainly pisses you off because now you must wait for the next round. If it was a respawn game, you don't generally get mad. Why? You don't have time to get mad because before you know it, you're back in the game.
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Stationed at Fort Drum New York in the 10th Mountain Division Light Infantry, 1st Brigade, 1st Battalion, 87th Infantry Regiment, Bravo Company, 2nd Platoon, 2nd Squad, Alpha Team.
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People's problems with maps like: Enowapi, Deathtrap...ETC
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