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MW2 Guide

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MW2 Guide

MW2 Guide - Call of Duty : Modern Warfare 2 Guide


Members so far that have helped provide information for the guide :
The Ghost808 , Z3CH , LuFeng , Libertine , BoyEngland

Updated 2 Jan 10- changed the description of the Nuke........most of us have been so busy playing we forgot to change a few things.....checked over rest of list and looks ok to me as of today. further updates to come if needed or when DLC is added in the near future.-Lu

Updated November 19th 2009.. Several minor updates
Updated October 31th 2009.. Added Gun level unlock list. Added more Killstreaks. ( Killstreak 15 & 25 ) Added link to separate thread with Trophy & Achievement information. , Added new confirmed Perks & Camos to the previous list as well. .

Updated October 28th 2009.. Added Spec Ops Mission list. Added more Multiplayer Maps. Added more Multiplayer Modes. Added PC Requirements. (for pc version) .

Updated October 10th 2009.. Added Music info , Spec Ops info , Single Player Campaign info , Additional Multiplayer info .

Updated October 7th 2009.. added Faction information, added many more Accolades , added Callsigns .


MW2 Achievements & Trophies

Sypher's thread -



Music

The music was directed by Hanz Zimmer.


Guns


ASSAULT RIFLES

- M4A1 - Start
- FAMAS - Start
- SCAR-H - Lvl 8
- TAR-21 - Lvl 20
- FAL - Lvl 28
- M16A4 - Lvl 40
- ACR - Lvl 48
- F2000 - Lvl 60
- AK47 - Lvl 70

SUB MACHINE GUNS

- MP5K - Start
- UMP45 - Start
- Vector - Lvl 12
- P90 - Lvl 24
- Mini Uzi - Lvl 44

LIGHT MACHINE GUNS

- L86 LSW - Start
- RPD - Start
- MG4 - Lvl 16
- AUG HBAR - Lvl 32
- M240 - Lvl 52

SNIPER RIFLES

- Intervention - Start
- Barret .50cal - Start
- WA2000 - Lvl 36
- M21 EBR - Lvl 56

MACHINE PISTOLS

- PP2000 - Start
- G18 - Lvl 22
- M93 Raffica - Lvl 38
- TMP - Lvl 58

SHOTGUNS

- SPAS-12 - Start
- AA-12 - Lvl 18
- Striker - Lvl 34
- Ranger - Lvl 42
- M1014 - Lvl 54
- Model 1887 Lvl 67

HANDGUNS

- USP .45 - Start
- .44 Magnum - Lvl 26
- M9 - Lvl 46
- Desert Eagle- Lvl 62

LAUNCHERS

- AT4-HS - Start
- Thumper x2 - Lvl 14
- Stinger - Lvl 30
- Javelin - Lvl 50
- RPG x2 - Lvl 65

Gun Attachments

ASSAULT RIFLE ATTACHMENTS

- No Attachment
- Grenade Launcher
- Red Dot Sight
- Silencer
- ACOG Scope
- FMJ ( Full Metal Jacket )
- Shotgun
- Holographic Sight
- Heartbeat Sensor
- Thermal
- Extended Mags

SNIPER RIFLE ATTACHMENTS

- No Attachment
- Silencer
- ACOG Scope
- FMJ ( Full Metal Jacket )
- Heartbeat Sensor
- Thermal
- Extended Mags

LIGHT MACHINE GUN ATTACHMENTS

- No Attachment
- Grip
- Red Dot Sight
- Silencer
- ACOG Scope
- FMJ ( Full Metal Jacket )
- Holographic Sight
- Heartbeat Sensor
- Thermal
- Extended Mags

SUB MACHINE GUN ATTACHMENTS

- Rapid Fire
- Red Dot Sight
- Silencer
- ACOG Scope
- FMJ ( Full Metal Jacket )
- Akimbo
- Holographic Sight
- Thermal
- Extended Mags


Grenades & Equipment


- Frag - Start
- Semtex - Start
- Throwing Knife - Lvl 7
- Tactical Insertion - Lvl 11
- Blast Shield - Lvl 19
- Claymore - Lvl 31
- C4 - Lvl 43

SPECIAL GRENADES

- Stun x2 - Start
- Flash x2 - Start
- Smoke - Start

RIOT SHIELD

Shield - Start


Perks

( Shows Perk slots & levels at which their unlocked. Perk Description are below ! )


PERKS - SLOT ONE

- Marathon - Start
- Sleight of Hand - Start
- Scavenger - Lvl 13
- Bling - Lvl 21
- One Man Army - Lvl 45

PERKS - SLOT TWO

- Stopping Power - Start
- Lightweight - Start
- Hardline - Lvl 9
- Cold-Blooded - Lvl 25
- Danger Close - Lvl 33

PERKS - SLOT THREE

- Commando - Start
- Steady Aim - Start
- Scrambler - Lvl 17
- Ninja - Lvl 29
- SitRep - Lvl 37
- Last Stand - Lvl 41


Death Streaks

- Copycat - Start - 4 deaths in a row without getting a kill.
Ability : Take your killer's class in kill cam.

- Painkiller - Lvl 6 - 3 deaths in a row without getting a kill.
Ability : Large health boost when your spawn.

- Martyrdom - Lvl 27 - 4 deaths without a kill. Drops a grenade after you die.

- Final Stand - Lvl 39 - 4 deaths without a kill. Kind of like Last Stand but you can eventually get back up if you're still alive after about 30 seconds.



Perk Descriptions


Perk 1

Name : Marathon
Ability : Infinite Sprint
Upgrade Name : Marathon Pro
Upgrade Ability : Mount over obstacles quicker.

Name : Sleight of Hand
Ability : Faster Reloading
Upgrade Name : Sleight of Hand Pro
Upgrade Ability : Ability to aim down the sights quicker.

Name : Scavenger
Ability : Full resupply from dead enemies.
Upgrade Name : Scavenger Pro
Upgrade Ability : Extra Mags

Name : Bling
Ability : 2 primary weapon attachments.
Upgrade Name : Bling Pro
Upgrade Ability : 2 secondary attachments

Name : One Man Army
Ability : Swap classes while alive
Upgrade Name : One Man Army Pro
Upgrade Ability : Swap Classes faster

Perk 2

Name : Stopping Power
Ability : Increased bullet damage.
Upgrade Name : Stopping Power Pro
Upgrade Ability : Extra damage against vehicles.

Name : Lightweight
Ability : Move quicker
Upgrade Name : Lightweight Pro
Upgrade Ability : Faster knife speed

Name : Hardline
Ability : Killstreaks take 1 less kill.
Upgrade Name : Hardline Pro
Upgrade Ability : Deathstreaks take 1 less death.

Name : Cold Blooded
Ability : Undetectable by UAV , Air , Sentries, and Thermal
Upgrade Name : Cold Blooded Pro
Upgrade Ability : No red crosshair or name when targeted.

Name : Danger Close
Ability : Increased explosive weapon damage.
Upgrade Name : Danger Close Pro
Upgrade Ability : Extra air support damage

Perk 3

Name : Commando
Ability : Increased melee range.
Upgrade Name : Commando Pro
Upgrade Ability : No fall damage.

Name : Steady Aim
Ability : Increased hip fire accuracy.
Upgrade Name : Steady Aim Pro
Upgrade Ability : Hold breath longer.

Name : Scrambler
Ability : Scrambles & deactivates the mini-map and UAV in a small area.
Upgrade Name : Scrambler Pro
Upgrade Ability : Delay enemy Claymore explosions.

Name : Ninja
Ability : Invisible to heartbeat sensor.
Upgrade Name : Ninja Pro
Upgrade Ability : Your footsteps are silent.

Name : SitRep
Ability : This will reveal enemy explosives and Tactical Insertions.
Upgrade Name : SitRep Pro
Upgrade Ability : Makes enemy footsteps louder.

Name : Last Stand
Ability : Pull out your secondary after dieing.
Upgrade Name : Last Stand Pro
Upgrade Ability : Use equipment in last stand. ( Including grenades / knife )



Gun Camo's


CAMOUFLAGES
- None
- Desert
- Arctic
- Woodland
- Digital
- Urban
- Blue Tiger
- Red Tiger
- Fall
- Golden ( there have been some leaky rumors that Gold camo is in the game...will update soon )




Kill Streaks

You can pick & set your own kill streaks in MW2. ( Example : There are 2 choices for the 5 kill streak )


3 kill : UAV - Shows enemies on radar.
4 kill : Care Package - Random killstreak or ammo gets airdropped.
4 kill : Counter UAV - Disables enemy radar for a short period of time.
5 kill : Predator Missile - Remote controlled missile.
5 kill : Sentry Gun - Airdrops a sentry gun.
6 kill : Precision Airstrike - Call in a airstrike.
7 kill : Attack helicoper - Call in a heli.
7 kill : Harrier Strike - 2 planes perform an airstrike followed by one which hovers.
8 kill : Emergency Airdrop - Care package crates x4.
9 kill : Pave Low - Heavily armored heli.
9 kill : Stealth Bomber - Carpet bombs a selected area.
11 kill : AC - 130 Gunship - Temporarily control an AC - 130
11 kill : Chopper Gunner - Control a chopper.
15 kill : EMPD - Electromagnetic pulse or EMP for short. Temporarily disables enemy electronics.
25 kill : Tactical Nuke (starts a quick countdown until nuke goes off killing both teams but team calling nuke in is victorious))



Multiplayer Maps


Afghan
Derail
Estate
Favela
Highrise
Invasion
Karachi
Quarry
Rundown
Rust
Scrapyard
Skidrow
Sub Base
Terminal
Underpass
Wasteland

Multiplayer Game Modes

Team Death Match
Mercenary TDM
Free-For-All
Domination
Ground War
Sabotage
HQ Pro
Search and Destroy
Capture The Flag
Demolition
3rd-person Team Death Match
Hardcore Team Death Match
Hardcore Search and Destroy
Ricochet Team Death Match
3rd-person Cage Match
Mosh Pit
Team Deathmatch Express

Accolades - Awards displayed after each game.

Pathfinder : Most UAV's
Sprayer : Most hipfire kills
Vengeful : Most paybacks
None Spared : Killed entire enemy team
Switchblade : Most knife kills
Grudge Match : Most kills of same player
Lock & Load : Most reloads
Lockdown : Most time spent in one place ( Camper Award )
Defuser : Most bombs defused
Rescuer : Most rescues
Stunner : Most stun grenade hits
AR Specialist : Most assualt rifle kills
Fragger : Most grenade kills
Unstoppable : Longest kill streak
Devastation : Highest multi-kill
Clutch Player : Match-winning kill
Overkill: Most kills & headshots
Decimator : Killed entire enemy team without dying
Top Gun : Most Airstrikes
Blindfire : Most bullet penetration kills
Hot Potato : Most grenades thrown back
Marksman : Most long shots
Upriser : Most kills of higher rank
Genocidal : Most multi-kills
Sniper : Most stationary kills
Unbreakable : Most bullets deflected
Symtex Pro : Most Symtex kills
CQB : Most SMG kills
Buckshot : Most shotgun kills
Smoking Gun : Most pistol headshots
Boomstick : Most shotgun headshots
Survivalist : Most equipment kills
Nomad : Longest distance traveled
Loaner : Most kills with enemy weapons
Sneaker : Most time spent crouched
Grassy Knoll : Most time spent prone
Weapon Rack : Most weapon swaps
High Command : Highest average altitude
Flanker : Most kills from behind
Evolver : Most classes changed
Accident prone : Most suicides
Terminal : Shortest life
AFK : No kills/No deaths
Bomb Expert : Most bombs planted
Bomb blocker : Most bomb carrier kills
Dominator : Most points captured
Flag Capturer : Most flags captured
Flag Returner : Most flags returned
Double Threat : Most kills as flag carrier
Grudge Match : Most kills of same player
Exterminator : Most equipment kills
Supernatural : Kill/Death ratio over 1


Different Factions


Army Rangers
Op For
Task Force 141 - is a international coalition of US and UK forces
Spetsnaz
Militia



Additional Multiplayer Info -


There will be US maps.

There will be 70 levels and then prestige's.

Prestige will give bonuses rather than just a new symbol.





Spec Ops Mode -


There will be 69 stars to unlock in all, with 3 stars for each mission.

Once both players die, the game is over. You must restart.

Players can be on the floor in Last Stand "Bleeding out" and have to wait for a teammate's help.

"Juggernauts" are a unique enemy in this mode. They can only be taken down by a 50-cal or high caliber weapon. Or possibly a knife.

Beat a mission on Regular = 1 star, Hardened = 2 stars, or Veteran = 3 stars. It stacks, so if you beat on Veteran you're set.

Spec Op Missions -


Breach and Clear
O Cristo Redentor
Sniper Fi
Hidden
Suspension
Body Count
Acceptable Losses
Bomb Squad
Estate Takedown
Time Trial
The PIt
Snatch & Grab
Terminal
Wreckage
Overwatch
Big Brother
Evasion
Race
Homeland Security


Single player Campaign


For the campaign you will play as Gary Sanderson in TF141, Soap will be your Commanding Office.
The fight will be partly on US soil..
You will be able to play as SEALs and begin a mission underwater.


Challenges

Challenges & their awarded XP are listed here -



PC Requirements

For PC users only...

System Requirements
OS: Microsoft Windows XP, Windows Vista and Windows 7 (Windows 95/98/ME/2000 are unsupported)
Processor: Intel Pentium 4 3.2 GHz or AMD Athlon 64 3200+ processor or better supported
Memory: 1 GB RAM
Graphics: 256 MB NVIDIA GeForce 6600GT or better or ATI Radeon 1600XT or better
DirectX: Microsoft DirectX(R) 9.0c
Hard Drive: 12GB of free hard drive space
Sound: 100% DirectX 9.0c compatible sound card
Internet: Broadband connection required for Multiplayer Connectivity. Internet Connection required for activation

Last edited by LuFeng; 01-02-2010 at 01:10 PM.
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Old 09-25-2009   #2
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What are these upgrades? Unless I missed a part...

And
Name : Commando
Ability : Increased melee range.
Upgrade Name : Commando Pro
Upgrade Ability : (currently unknown)

...seriously?

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Old 09-25-2009   #3
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Perks will be upgradeable this go around.
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Old 09-25-2009   #4
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Also might want to add

Customizable Callsigns:

Unlock new symbols,backgrounds and tags as you progress through the game 250+ confirmed so far
Show up when you kill a person when someone kills you and when teammates get killstreaks or shoot down aircraft.

-Secondary Weapons can be Machine Pistols,Shotguns,Handguns or Launchers(AT4)
-level Cap is 70

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Old 09-25-2009   #5
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Quote:
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Perks will be upgradeable this go around.
Any idea how they work? Do you have to use them to upgrade them? Or do they upgrade by level?

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Old 09-26-2009   #6
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Wow, lots of game-changing perks in that short list.

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Old 09-26-2009   #7
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Quote:
Originally Posted by OME6A View Post
Wow, lots of game-changing perks in that short list.
The main perks you'll every have to worry about are still there which is all that matters for me. I don't really mess around with a lot of those (what I consider to be) "fun perks" unless I actually am just messing around. I'll enjoy the first few months of people using the new perks to try them out while I stick with the ones that get the kills.

The Lightweight perk is a great addition though. I'll def be using that one so long as it doesn't suck.

I kind of hate Bling though because all I can see coming out of that is what happened with SOCOM 3 and EVERYONE will be running around with silencers.

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Old 10-07-2009   #8
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^^^

Faction information added.
Callsigns added.
Many more Accolades added. Check the whole list out !
I could already see how just this aspect alone will make the game more cracky. Such a huge list to compete for. Even noobs shouldnt have a problem acquiring some.

Screenshot of what these will look like after each match -

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Quote:
Name : Marathon
Ability : Infinite Sprint
Upgrade Name : Marathon Pro
Upgrade Ability : Mount over obstacles quicker.

Quote:
Name : Lightweight
Ability : Move quicker
Upgrade Name : Lightweight Pro
Upgrade Ability : (currently unknown)
What's the difference?

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Old 10-07-2009   #10
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Quote:
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What's the difference?
Marathon: Infinite sprint. You'll sprint at the same speed as always but with this you can do it forever obviously.

Light Weight: Move quicker..you'll have limited sprint like normal but you'll move faster than normal.

For those it kind of depends what you feel like..be able to spring everywhere, which would get you to places faster or have normal sprint but move quicker in short bursts. If it were me I'd probably use marathon if I were to flank a lot and try to get behind the enemy, and light weight for just straight up gunning..so you'd be able to strafe quicker perhaps? and be able to run away quicker/get behind a wall quicker if you're getting shot at from behind or something.

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I use ninja, cold blooded, and marathon. As soon as i spawn i prone with my silent mini-uzi or i go to the closest bush and hide in there for the rest of the game.
My K/D is 0.24...what am i doing wrong?
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Old 10-07-2009   #11
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Quote:
Originally Posted by Focus View Post
Marathon: Infinite sprint. You'll sprint at the same speed as always but with this you can do it forever obviously.

Light Weight: Move quicker..you'll have limited sprint like normal but you'll move faster than normal.

For those it kind of depends what you feel like..be able to spring everywhere, which would get you to places faster or have normal sprint but move quicker in short bursts. If it were me I'd probably use marathon if I were to flank a lot and try to get behind the enemy, and light weight for just straight up gunning..so you'd be able to strafe quicker perhaps? and be able to run away quicker/get behind a wall quicker if you're getting shot at from behind or something.
Sprinting all the time is dangerous since often times you can't pull your gun out when someone pops out and they pop you. Short bursts of faster sprinting can get you the hell out of gunfire faster though.

I wonder what the surgical callsign is... I hope it doesn't involve picking people back up from Last Stand like shitty W@W did..
And Task Force 141... que?

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Old 10-07-2009   #12
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You're making me more and more excited for this game when I read this.

Deathstreaks? Could be cool I guess.

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Old 10-07-2009   #13
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Honestly, I think they're going to need to up the score limit. With the right player and these killstreaks, a match could be over pretty quick.

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Old 10-08-2009   #14
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Quote:
Originally Posted by Focus View Post
Marathon: Infinite sprint. You'll sprint at the same speed as always but with this you can do it forever obviously.

Light Weight: Move quicker..you'll have limited sprint like normal but you'll move faster than normal.
If that's the case I'll probably use light weight over marathon. I wouldn't wanna be sprinting around allllll the time, 'cause like Zech said, I'd get raped 'cause I wouldn't be able to pull up fast enough.

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Old 10-08-2009   #15
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COD MW2 Online Guide? - PS3 Forums This thread Refback 11-20-2009 02:56 PM
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MW2 - So much to take in!! - Microsoft Xbox and Xbox 360 - Digital Spy Forums This thread Refback 11-11-2009 06:34 AM
My Modern Warfare 2 review This thread Refback 11-10-2009 08:28 AM
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