Dodge the Grenade Rain in Desert Glory
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05-29-2005
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#1
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Senior Member
Join Date: Feb 2004
Location: Louisiana
Age: 4
Posts: 1,581
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Dodge the Grenade Rain in Desert Glory
Yet again I have made another TacticalWhiteBoard display for you players in SOCOM II.
This one shows my usual path in Desert Glory. Taking this path (link below) will most likely give you a shot at not only dodging the "grenade rain" at the start of almost every round, but also let you throw a few grenades at the throwers (or perhaps shoot them in the act)!
Click here to see my presentation
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Every tactic/strategy/plan/tip I ever post on this forum has been both practiced and proven prior to my posting it.[/center]
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05-29-2005
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#2
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Senior Member
Join Date: Sep 2004
Posts: 759
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Thats a good route. I often go that way myself. A lot of the time instead of going straight into the middle building, I'll swing left around the middle building, and then climb up that little fence to the deck area of the hostage building. Then I run forward and jump and pull myself over the halfwall to get back by the far left Terrorist spawn over there. You can actually get back there really fast and they don't expect you to come this route so quickly. I find that going this way (and fast) allows you to get those same Terrorists who are sitting way back on the left, only instead of coming the way they expect the most and are keeping their eye out for, your now behind them, and you can usually get up to 2-3 by surprise.
AL
Keep em coming Wanderer.
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05-29-2005
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#3
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Join Date: Feb 2005
Location: www.elite-socom.com A New Look!
Posts: 1,236
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Yeah thats a great route to go, you just have to be very good with the gun you are using because alot of the times a terrorist runs into the middle building to.
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05-29-2005
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#4
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Graphics Staff
Join Date: Dec 2004
Location: Wethersfield, CT [S3] Record: 260-27-1
Age: 19
Posts: 5,266
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Definately a good route, that bottom floor is often overlooked and great with an SD. Nice job.
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05-29-2005
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#5
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Join Date: May 2005
Location: Colden
Posts: 89
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i was wondering if u play teroist...i mean a terr. map like tht would be extremly heplful (if u already have one ould i get the link) thnks.
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05-29-2005
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#6
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Senior Member
Join Date: Feb 2004
Location: Louisiana
Age: 4
Posts: 1,581
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I'll do a Terrorist plan I usually use.
Not many people have terrorist routes that they know of.
__________________

Every tactic/strategy/plan/tip I ever post on this forum has been both practiced and proven prior to my posting it.[/center]
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05-29-2005
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#7
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Join Date: May 2005
Location: Colden
Posts: 89
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DG (of coruse) Foxhunt for sure, and i think Xroads would be very helpful to alot of peole cause everyone uses it for a tiebreaker.
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05-29-2005
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#8
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Graphics Staff
POKER Champion!
Join Date: Oct 2004
Location: Boston, Ma
Age: 19
Posts: 3,885
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DG is mainly a camp/ambush terr map
if you did a map, id prob be with camping spots, sniping spots, and potential mining areas, and not so much rushing routes.
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05-29-2005
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#9
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Senior Member
Join Date: Feb 2004
Location: Louisiana
Age: 4
Posts: 1,581
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Terrorists are meant to be campers. I did a presentation for them with my Fish Hook thread.
You can't really give a good rushing path for Terrorists, because their guns aren't meant for firefighting like the SEALs' (I've argued this point enough on this forum).
I'll see about Crossroads or Foxhunt.
__________________

Every tactic/strategy/plan/tip I ever post on this forum has been both practiced and proven prior to my posting it.[/center]
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05-29-2005
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#10
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Join Date: May 2005
Location: Colden
Posts: 89
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Well my theroy is tht every team needs a little bit of everyhitng and it all needs to "click". in DG the obvius path is on the left. Some gor around teh terr. right side of middle bulding into cafe...tehre is a lot of different ways to "rush" in DG. I agree with you on the terr. camping guns but the m14 is a very good rushing gun sometimes. Also the m60 adn m63 defentily arent guns tht u see a lot of epo;le camping in the hostage room with.
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Dodge the Grenade Rain in Desert Glory
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