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Final Fantasy going to 360?
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Old 04-06-2008   #11 (permalink)
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Originally Posted by idubkiller View Post
is the website mistwalker because if it is
how do you make it so you can actually read this crap in stead of the stupid lil blocks that show up?>
with an occassional english word lolz
Your browser doesn't support Japanese characters, which is why there are blocks.


Are you using Internet Explorer?
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Old 04-06-2008   #12 (permalink)
 
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Originally Posted by Z3CH View Post
Last I checked on Mistwalker's website it says Nobuo was one of the creators of Mistwalker, and that he does officially work for them.
I never said he didn't work for Mistwalker, but he isn't limited to the company, and that is a fact. He continues to work with Square-Enix on occasion, and he composed the main theme for Super Smash Bros. Brawl. I will somewhat agree with you in that he is an important figure in the development of Mistwalker's games (the music, specifically), because I love his music, and it is very powerful. I don't think he is the only guy who can create powerful music, however.

I do like the fact that Sakaguchi and Uematsu work together and even do so at their own pace. Square-Enix was really overloading them with work. =P
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Old 04-08-2008   #13 (permalink)
 
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I don't know how people can play Final Fantasy. So rediculously long and repetitive. Not saying they're crap, but the pace of the game and genre is awful. And to be on topic, Sony would never let it go to xbox for business reasons.
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Old 04-09-2008   #14 (permalink)
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Originally Posted by SlasherMovieGuy View Post
I don't know how people can play Final Fantasy. So rediculously long and repetitive. Not saying they're crap, but the pace of the game and genre is awful. And to be on topic, Sony would never let it go to xbox for business reasons.
That's what is so great about it. How long do the stories in FPS's last? 10, 10, 20 hours max? A good FF RPG will last you like 50 hours of awesome story. Not repetitive at all either. Why is it repetitive? Because of the combat? Because it's very strategic unlike shooting up everything you see.
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Old 04-10-2008   #15 (permalink)
 
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whoa. you guys are awesome. thanks for the information. yeah i do consider nobuo to be an important factor in the game design of FF but i'm sure they'll figure a way around it. that guy..MUSICAL GENIUS i tell you!
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Old 04-10-2008   #16 (permalink)
 
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50 hours of running around and pushing a series of buttons to do something then sitting back watching your guy do one thing is just blah. My friends are big on Final Fantasy and after watching them I just don't get how it is so appealing.
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Final Fantasy going to 360?


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