Raiden_Zer0's Vehicle basics 101
I'm sure that anyone reading this has, at one time or another, been suddenly left behind when the vehicle that you were attempting to board drives away and leaves you on foot. 9 times out of 10 the vehicle seats at least four, and drives away with only one soul aboard.
Aside from this gross misuse of what I call the "Rambo syndrome", I'm starting this thread for two reasons:
1. to post and refine my opinions on the uses and misuses of vehicles on a SOCOM battlefield. These are to be part of a tactical "handbook" I'm working on.
2. To gather feedback and start discussions on new or different ways to use each Vehicle.
If the thread becomes to long in discussion I'll break the ideas up into different posts - between the Tanks, scout vehicles, Humvee's, boats, etc.
For starters here's just one Vehicle ;)
T-72: This is the Only main battle tank in SOCOM. It appears on the Killing fields map where it beats out the SEALs Bradley in firepower, but not maneuverability. It also appears on the Devil’s Road map, where it faces off against not one but two M1045's and their top mounted TOW launchers. (Yes, the T-72 is also on the Crucible map. Though it doesn’t match up against any real threat Vehicle-wise.)
The only real purpose of the Soviet built T-72 on SOCOM is as an anti-vehicle/anti-tank platform. As a gunner in the T-72, ignore the ground troops and concentrate on watching the horizon. It may take a few shots for the Bradley to do its job, but if it gets close in there’s little you can do against it as long it continues to circle your Tank. If the TOW from the M1045 hits its mark, you’re done for in one shot.
Stay ready, you only need one shot from the 2A46 cannon to eliminate a vehicle, so keep your eyes open for that first long distance shot.
Note for drivers: The Turret on this vehicle does not rotate as fast as the tank can turn. When facing another vehicle the best thing for you to do is to drive in as straight a line as possible while your gunners try to line up a shot. Only turn when necessary, such as on the Devil’s road map, when you have to move 'round a corner. Evasive driving is recommended only when the enemy has the upper hand, otherwise let your gunners do their job. Your job is to make sure they can line up the shot with ease!
Also, If that Bradley gets in close - Move away! It’s easier for your gunner to track a fast moving target from a distance than it is when the Bradley is circling close around you.
Would love some Constructive feedback on this one guys.
Last edited by Raiden_Zer0; 04-30-2007 at 09:34 PM.
Reason: Editing is fun!
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