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Effective Ranges
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Old 10-24-2005   #11
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Would you like for me to reorganize the information to make it more easy to read? Like a table or something?
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Old 10-24-2005   #12


 
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That'd be nice Wanderer, thanks.
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Old 10-24-2005   #13


 
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Quote:
Originally Posted by Bike Thief
OK, finished, I think.

if you see that some of this information is wrong or that we forgot something, let us know!
One thing I've noticed incorrect is the M87 and M82 DO have max ranges, as I have on a few occasions needed to move closer for my hits to kill a stationary enemy.
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Old 10-24-2005   #14
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Here ya go. I recommend linking to it because we can't make tables on the forums.

http://zepdre.farvista.net/S3MER/SOC...tiveRanges.doc
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Old 10-24-2005   #15


 
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Wow, that looks great Wanderer! Thanks! :D
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Old 10-24-2005   #16


 
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It's a shame Zipper can't seem to get things right or at least make them right. How can a handgun have a better effective range than an submachinegun.

I take it this has been all done with a scope. But are you guys planning to make one without it? I mean effective ranges (single, burst, auto) in third person view. That would be great and greatly appreciated :D
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Old 10-25-2005   #17


 
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Bike Thief send me a friend at the name --JOK3R-- (no spaces and spelled with 3 the number) or IM me on bmxrider9789 and well finish this thing up and get all the ranges of every gun :)
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Old 10-25-2005   #18
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btw, the M82 and M87 can't shoot farther than 150m. I tested it myself on Crucible and found out.
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Old 10-25-2005   #19
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Perhaps this should be added to the strat guide?


I just want to make sure the data is 100% correct
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Old 10-25-2005   #20


 
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Good work on the list. BTW, yesterday I was watching my brother play, and he had an M14 sniping with it on DR, and he shot the guy in the head THREE times, and there were THREE red dots on the guy's head, but he was still alive. lol that seems kinda weird to me.
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Effective Ranges


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