Quote:
Originally Posted by MARCIANO
Well you can't run n gun qith a M60 but the game us based n "realism" they just need to fix some things. I hate when people say this is a game let's QS, so soft spots are in the game do you use those too?
I just wish we could have socom 1 and 2 versions, where the game actually took skill and snipers were respected.
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Realism is a damn stupid argument. The only things realistic about the games are the following:
1. The Navy does indeed have a SEAL division.
2. There are guns.
3. Some of these guns share the names on the guns in Socom 3.
4. Tanks/technicals/HUMVS exist.
Some things that aren't realistic:
1. Proportions.
2. The way people get injured.
3. The way people react to getting shot.
4. The accuracy of weapons.
5. The accuracy of scopes.
6. The missions themselves (knowing where the enemy spawns, going up against 16 terrorists with a team of 16).
7. The fear of death (lack thereof).
8. The physical abilities of the characters.
9. Communication after death.
10. Lag.
11. Fog of war.
12.
THIRD PERSON PERSPECTIVE
13. Time limits.
14. Area's of operation no bigger than a college campus.
Sure, the game is based on a realistic concept, but it is after all a GAME. It looks realistic on paper, but in reality the only realism is purely cosmetic.