Quote:
Originally Posted by Jedi-mind-tricks
I believe that socom for the ps3 will have less bugs just because of the fact its better hardware.
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Hardware really has
ZERO to do with making a game run "less buggy"... it all depends on how the devloper of said game (in this case, Zipper) utilizes the
engine that the game runs on.
If Zipper decided to use an engine like, the Unreal Engine, people would probably have little to no complaints about it at all.
Take for example: Rainbow Six Vegas or Gears of War... both games run on the Unreal Engine, and you almost hear no complaints about how these games run... either online or offline.