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Socom III & Socom CA Online Any comments or questions relating to the online mode of Socom III & Socom CA.


Suprise suprise. Map pack two is finally out
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Old 11-19-2007   #11
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-Scope blurs when you first zoom in
-DG with nades is an impossible to play respawn
-DG lags like Citadel
-People still camp so they can stroke their cocks while playing Socom
--People camp at ridiculous levels
-Removing quicksniping made Zipper suck even more
-Abandoned was nice. Ghillie suits and silencers kill it though (as they do with every map)
-Blood lake was pretty nice too. Again, nothing but Ghillies and silencers
-Haven't played Blizzard. I imagine it will be all camping sniping and silencers
-Hit detection seems a little worse than before (I had my crosshairs on some guy's head for an entire mag and not a single one of those little white puffs)
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Old 11-19-2007   #12
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Not that I care anymore since COD 4 >....but, it's about time they took quick sniping out of the game. Quick sniping definitely contributed to the downfall of Socom 3/CA.
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Old 11-20-2007   #13


 
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hey its Nock watttup Im a posting newb!

I cant download the map packs to my PS3 why?

You need to download them to a Flash Drive, but it will only work if you use the 4th USB port, the one all the way to the right of the PS3.
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Old 11-20-2007   #14
 
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Lol....... little late don't we think? Maybe they had it done a long time ago and someone just realized today they never put it up... lol.. I didn't even think they were still working on Socom 3.
Lol, that's what it seems like. They're probably like "Oh ****, I thought we put this out last year. ****, put it up! Put it up!"
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Old 11-20-2007   #15
 
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No suprise here. Please reference my posts on how quicksniping will be patched to see my inner Nastradamas. LOL
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Old 11-20-2007   #16
 
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Why does zipper insist on trying to fix what isn't broke? Not only did they kill quick sniping, they killed the shotgun community too. They changed the slug ammo so it just shoots like a regular, innaccurate bullet. If you've ever played in a shottys only room, you know that we used to use slug ammo to add a long range element to the game. Now that they destroyed the game for us, it's just a matter of time before the whole shotgun community disappears.
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Old 11-20-2007   #17
 
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I never liked shotguns anyways(although I was pretty decent with that slug). As for the quicksniping. I guess all the quicksnipers wil quick scope now.
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Old 11-20-2007   #18
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Quote:
Originally Posted by -Irish.Kin- View Post
-Scope blurs when you first zoom in
To add to this, it now takes forever to zoom out. Every time you decrease magnification, you have to wait for the blur to finish before you can zoom out again.

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Originally Posted by Dalonehunter View Post
I never liked shotguns anyways(although I was pretty decent with that slug). As for the quicksniping. I guess all the quicksnipers wil quick scope now.
I still like being able to turn while in the air. Makes it just that much hard for someone trying to shoot me from behind to actually get the kill.

It also helps to avoid while looking for those pusses that can't play without a silencer.

EDIT
Here's the video I promised. It's nothing special. Seriously.
mappackdos.wmv - FileFront.com
And if you don't care for the first song, you can kiss my white ***. Anybody that knows enough about me knows I'm a huge fan of Finnish rock/metal bands.
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Last edited by Irish Kin; 11-20-2007 at 07:18 PM.
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Old 11-21-2007   #19


 
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Shoot, this has got me scared.... if they're still working on Socom 3/CA, that means they aren't fully into Socom 4.... which means it could suck ***.... again.
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Old 11-21-2007   #20
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You're actually going to give Zipper more money? I would much rather pay someone 60 dollars to not buy the game than watch them contribute to Zipper.
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Suprise suprise. Map pack two is finally out


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