Join Date: Oct 2006
Posts: 22
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Socom 3: Weapon Attachments
This Thread will provide a briefing on all rifle attachments on Socom 3. Obvious loser attachments (airburst, 203, low scope etc. are omitted). Basic information that is helpful to the newcomers of Socom 3.
Section: 1 Rifle Laser - Seals & Terrorists
Section: 2 Front Grip - Seals & Terrorists
Section: 3 Medium Scope - Seals & Terrorsits
Section: 4 Suppressor 1 - Seals & Terrorists
Section: 5 Suppressor 2 - Seals
Section: 6 High Scope - Seals & Terrorists
Section: 7 Thermal Scope - Seals & Terrorists
Section: 8 4x Scope - Seals & Terrorists
Rifle Laser - Seals and Terrorists
The rifle laser has two effects in game. The first effect is adding a red dot in the center of your crosshairs. The second effect is increasing rifle accuracy. Our tests have shown that a Rifle Laser does not increase accuracy as much as the front grip (hence the reason the front grip is unlockable), but the effects of the rifle laser and front grip stack, and create very accurate weapons. Sometimes the rifle laser will glitch and make your red dot take nearly the whole screen. If this happens, your disc or laser needs cleaning.
Good For: Gunfighting
Effective When Used With: Front Grip
Front Grip - Seals and Terrorists
The Front Grip is unlockable in offline mode for online play, and is one of the most important attachments for gunfighting. In a series of tests, the front grip outperformed the rifle laser in accuracy every sample. The standard silenced rifle used for gunfighting on maps like Antenora, Fault, Citadel, and Killing Fields is best used with a front grip and silencer.
Good For: Gunfighting
Effective When Used With: Rifle Laser, Suppressor 1, Suppressor 2, Medium Scope, High Scope
Medium Scope - Seals and Terrorists
The medium scope is unlockable offline for online play as the front grip is. The medium scope is a very useful attachment for many weapons. For silenced sniping with a SR-25, it is the best scope available as the high scope is not enabled on this weapon. The medium scope also opens up a new possibility for sniping with assault rifles that do not have the high scope enabled (every rifle except the IW-80a2 and the m16). When paired with a front grip on a rifle, you gain the ability to snipe at medium range distances without sacrificing gunfighting ability. In addition, this scope can be placed on the 50 caliber sniper rifles for close range quicksniping.
Good For: SR-25 sniping, close range quick sniping, assault rifle sniping
Effective When Used With: Front Grip, Suppressor 1, Suppressor 2
Suppressor 1 - Seals and Terrorists
This is your bread and butter of gunfighting. The benefits of the suppressor are obvious, but this is standard issue on most maps with your IW/STG unless you're going for the laser/grip approach.
Good For: Gunfighting, SR-25/SASR sniping, assault rifle sniping
Effective When Used With: Front Grip, Medium Scope, High Scope
Suppressor 2 - Seals
The game's description is actually wrong on the suppressor 2 range, as it has a longer range than the suppressor 1. The difference in sound as described by the game is nearly unnoticeable. This suppressor is a good choice if you have a scope with your suppressor or you need the weight reduction, but otherwise, use the suppressor 1.
Good For: assault rifle sniping, weight reduction
Effective When Used With: high scope, front grip
High Scope - Seals and Terrorists
The high scope is your standard sniper rifle scope for most maps, with the exception of the SR-25/SASR and when you need close range quicksniping. The high scope has zoom levels of 6x, 10x, and 16x - the highest scope level available, so this scope is good for long range scoping. The high scope can be used on only two assault rifles - the IW80a2 and the M16a2, both of which are well suited for this scope.
Good For: long range sniping
Effective When Used With: front grip, rifle laser, suppressor 1, suppressor 2
Thermal Scope - Seals and Terrorists
The thermal scope is a good attachment for removing bush campers, but due to its weight, lack of multiple zoom levels, and shortened range it is not good for much else than that (except for a primary scope on a SASR). The thermal scope is, however, surprisingly good at quicksniping at short-medium distances.
Good For: seeing people camping in bushes, short-medium range quicksniping
Effective When Used With: suppressor 1, front grip
4x Scope - Seals and Terrorists
Although some people swear that this scope is good for quicksniping, fact is that a both a medium scope and a thermal scope will work better. There are two uses for the 4x scope: a scope for the SASR, which does not receive the medium, and a scope for reducing weight compared to a med/high/thermal scope.
Good For: SASR scope, weight reducer
Effective When Used With: suppressor 1, front grip
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