socom3 problems i think..
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02-06-2006
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#1
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Join Date: Nov 2005
Posts: 13
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socom3 problems i think..
Socom3 should be more like socom 1:
•Snipers need to be accurate if your not zoomed.
•crosshairs should be same and grenade power circle aroudn crosshair
•maps from socom1 need to be there
•graphics arent much better
•fix the ****ing mic problem
•make the scoring system like in socom1, and have the game finals and such the same...
•the game starting system, and be able to lock/unlock games
•have the same skin(blue) or be able to change
•have the main menu be like socom1. or once again be able to change it
•lobby listing, don't have all tge east first and such, have east, then central, then west, then canada and such, then have the extra east, eaxtra west...etc.
plz post more
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02-06-2006
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#2
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Join Date: Jan 2005
Location: Floyd,NY
Posts: 931
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This is like a kid with torrets beating a dead horse, no one cares, it is what it is. If you dont like it, play something else. I think that Socom 3 is far superior to any of the others. Yea, its little buggy now, but so were all the other iterations of the game. I think most of the problems stem from the data streaming used on this version of the game. With anything streamed off of discs, there is always gonna be a greater chance of being able to manipulate the codes within the game. In time, I think most of the issues will be resolved. And alot of the times, your mic doesnt work because the host doesnt have one. Host with no mic=game with no mics. And as far as looking into the graphics, they are improved slightly, but you also have to remember, they could have easily made Socom 3 look like a 360 game by just "leaving it alone." I for one am glad that they finally disembarked from the norm of their games. I couldnt stand a new Socom 3 that was just a further slapped together version of 1.
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02-06-2006
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#3
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Join Date: Nov 2005
Posts: 246
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Quote:
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Originally Posted by TixBomber
This is like a kid with torrets beating a dead horse, no one cares, it is what it is. If you don't like it, play something else. I think that Socom 3 is far superior to any of the others. Yea, its little buggy now, but so were all the other iterations of the game. I think most of the problems stem from the data streaming used on this version of the game. With anything streamed off of discs, there is always gonna be a greater chance of being able to manipulate the codes within the game. In time, I think most of the issues will be resolved. And alot of the times, your mic doesnt work because the host doesnt have one. Host with no mic=game with no mics.
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Agreed no one cares. I would like a better ranking system thoe. Just next time don't make a thread about you complaining.
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02-06-2006
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#4
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Join Date: Jan 2005
Location: Floyd,NY
Posts: 931
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Indeed, a working ranking system would be sweet. But I still think the one we have will work, it just needs time. I think you will see alot of major improvements after the European release. Thats why at the moment I could care less about my rank, its only gonna be reset fifty times within the next year probably.
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02-06-2006
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#5
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Join Date: Nov 2005
Posts: 13
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basic thing i am saying is, socom3 neds to have host of game be able to force, snipers need to be accurate if ur not scoped(thats just bs), weighing down is too much for each thing, you need more nades, and that about i, but you guys dont gotta try and be the best talkigna about **** that I didnt even post about. jesus ****ing christ if ur gonna reply, reply to what I said, not som1 else.
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02-06-2006
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#6
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Join Date: Nov 2005
Posts: 246
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Quote:
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Originally Posted by TixBomber
Indeed, a working ranking system would be sweet. But I still think the one we have will work, it just needs time. I think you will see alot of major improvements after the European release. Thats why at the moment I could care less about my rank, its only gonna be reset fifty times within the next year probably.
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Yeah, thats true. I bet the European games are just drooling to get there hands on Socom 3. Don't ya think?
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02-06-2006
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#7
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Senior Member
Join Date: Jan 2005
Location: I've been lost for 18 YEARS! I'm still trying to find out where I am!
Age: 18
Posts: 1,626
PS3 ID : Sparkplug1990
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Re: socom3 problems i think..
Quote:
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Originally Posted by Stalker7d7
Socom3 should be more like socom 1:
•Snipers need to be accurate if your not zoomed.
•crosshairs should be same and grenade power circle aroudn crosshair
•maps from socom1 need to be there
•graphics arent much better
•fix the ****ing mic problem
•make the scoring system like in socom1, and have the game finals and such the same...
•the game starting system, and be able to lock/unlock games
•have the same skin(blue) or be able to change
•have the main menu be like socom1. or once again be able to change it
•lobby listing, don't have all tge east first and such, have east, then central, then west, then canada and such, then have the extra east, eaxtra west...etc.
plz post more
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I think BigMike locked a thread by the same guy in the SOCOM III online gaming section.
As for the actual thread. I like SOCOM III the way it is, with the exception of the ranking system. They really need to get a working ranking system. They also need to fix the double kills thing, that is stupid.
In an 7 round gam (Thats what my clan plays) I was killed 10 times. The max I should have been killed was 7. Makes you wonder!
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Formerly known as:Unknownsubject
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02-06-2006
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#8
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Join Date: Jan 2005
Location: Floyd,NY
Posts: 931
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LoL, who's trying to be the best? By the way, I dont take your name in vain, so dont take my saviors in vain.
"snipers need to be accurate if you're not scoped..." I dont know what game you are playing, but I have no problem killing people with open sights on any sniper rifle. I actually play the game with no attachments, if you dont believe me, ask my clan mates. I can just as easily shoot someone I can see with open sights, the same as if I was using binoculars.
As far as the force thing, I guess that could be ok, but like everything else it would be abused. That's why I'm glad the majority of both sides have to be greened up. I think the encumberence system is fine, and as far as more nades, thats ok, I think four is plenty, if you need more stop wasting them on blowing up the air the first 15 seconds of a round (or learn how to throw one where you want it). And as far as replying to what you said, we did! You were commenting on the gripes (most of which are stupid ones posted umpteen million times) you have with the game, we did the same. If you dont like it, dont post. I'm entitled to my opinion just the same as you, the only difference is, I dont try to be a post nazi and tell people what is the correct thing to write.
And I also agree with you one the multiple kill thing Unknown, thats kinda annoying.
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socom3 problems i think..
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