I think it would be awesome to use suppressive fire more usefully. It should only take a few shots to kill a guy, not nearly a whole magazine. Say for exampl, someone has a machine gun, laying down suppressive fire on your team. you cant just get up and run out in the open and kill the guy easily like you can in current socom games. you need to flank him and use cover otherwise, you get once or twice and your dead. The addition of a health bar was one of the dumbest things that zipper did. I also want to see a lot more weapon attachments. I want different types of red dot sights, cheekpieces for steadier aim when looking through a scope/sight, i want double magazine clamps and magazines taped to gether for faster reload times, tac lights for dark places, the ability to change stocks, for example, say I want an mp5 with a full stock instead of a retractable one for better aim. I should be able to change stocks, however the full stock is a little bit heavier than the collapsable one. I want to repel down stuff so that you can sneak in through the window of the room where the hostages are being held rather than getting killed the instant i open the door that the terrorists are guarding. Also, in single player, i want to have to work my way up the ranks to become a SEAL commander by going through BUD/S training at passing all of the phases of training. Then once you get to real missions, you should be able to do everything the SEALs do like jumping out of planes, or fast roping to insert into a mission area extracting with a SPI rig (sp*?) where you and your team hook on a rope and are lifted up by a helicopter. I like the 3rd person 1st person option too wher you can see your gun. If any have you seen the previews for the next gen game Rogue Warrior, this game follows the same concept and may end up giving SOCOM and zipper a run for their money. check it out
IGN: Rogue Warrior