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Old 03-10-2008   #11
 
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Originally Posted by OME6A View Post
Sorry mate, you're wrong:


That is a person laying prone on a railing.
Original big version.

Scoobs, you're right about the rubble. It really stands out in the big version, which is smaller than it'll be on my Bravia.

That HUD is still sexy as hell. Love it.

Really looks weird how that guy is darker than than others and is way smaller.

The HUD does look cool. It's different than what it was in S3 (which I liked for its simplicity) but yet very similar in some ways.

Thankfully this game will still have the "health bar" compared to the red screen crap. I don't dislike the red screen health thing for where you can recover but it's in too many games.

Last edited by EAsTon; 03-10-2008 at 05:07 PM.
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Old 03-10-2008   #12
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Originally Posted by EAsTon View Post

Really looks weird how that guy is darker than than others
I think it's due to the rough lighting system they have in place so far. I've noticed it a lot in the videos I've seen (there're two on youtube of just gameplay), where the character is either in shadow or not. It doesn't seem to be dynamic just yet.

So that guy looks different because he's in a dark area, even though he should have some lighting to him.
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Old 03-10-2008   #13
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Yet again, I'm a noob.

I hope we won't have a healthbar. Socom 1's "health" system was fine.
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Old 03-10-2008   #14


 
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I think he basically meant general finite health. Personally, i'd be fine with a bar, but whatever.
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