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Old 05-22-2007   #61
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Quote:
Originally Posted by Libertine View Post
Whether or not it could bring back the Socom 1 or Socom 2 feel remains to be seen.
If they decided to do something like this, I would come running back to this series like a track star.
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Old 05-22-2007   #62
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I'm still not sold, simply because it's just too soon to tell. Now with the news that Zipper is also putting together a new Socom, there's the issue of too many hands in the pot.

Thankfully I've had the pleasure of playing great games like GRAW2 and R6V on the 360, because I can see Confrontation borrowing heavily from both. That's not necessarily a downside, because they're fantastic games that raised the bar considerably. However, because I have played these games, I'm not so easily wooed by Confrontation as some of you are.

It's kinda sad to see the same pattern happening again as erg pointed out quite well. It's not sad because of the potentially inevitable disappointment that we're being set up for, it's sad because so many will fall for "it" again.

I'm optimistic, and would love to see a great new Socom that blows the doors off of everything, but I haven't seen it yet.

And to my recollection, Seth was from Sony, not Zipper.
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Old 05-24-2007   #64
 
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The OTS view isn't appealing to me.
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Old 05-24-2007   #65
 
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Quote:
Originally Posted by Teqila View Post
The OTS view isn't appealing to me.
Not really to me, either. But I loved RE4 so.. no idea.
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Old 05-25-2007   #66
 
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Yeah but imagine being snuck up on your blindside now...RE4's camera was good for RE4...mainly because it had this claustorphobia feeling to it with the camera. I don't need that with this game.
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Old 05-25-2007   #67
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Quote:
Originally Posted by Tuhan View Post
Yeah but imagine being snuck up on your blindside now...RE4's camera was good for RE4...mainly because it had this claustorphobia feeling to it with the camera. I don't need that with this game.
GRAW employs this same type of view, and I can tell you that it's not bad. It offers a wider view than FPS, but you're going to lose the traditional Socom uber-view.

People with widescreen tvs will obviously be able to see more.

What may help Confrontation out with this view, is being able to adjust the look speed as you could in prior Socoms. It's incredibly frustrating to not have control over this setting in GRAW, it would make the view so much better.

I know for a fact that this OTS view is going to be the biggest gripe about Confrontation.
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Old 06-12-2007   #68
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Hmmm, without seeing Zipper Interactive in the loading screen it just won't be Socom to me. I signed on to play a third person shooter, not a third[over the shoulder view of a]person shooting. Yay for short responses. I hope this doesn't get made to be honest. I don't want to be forced into paying money for a PS3 when I cannot stand to think of a life without playing the most recent socom atleast once.
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Old 06-12-2007   #69
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I clicked this section by mistake, only to see this at the top of the list. This is the first time I've heard of this, so I just read all seven pages like a giddy school girl reads a note from a boy.

Quote:
Originally Posted by PipeBombGK1 View Post
Well OME6A you're right it is only multiplayer only and it was Crossroads shown. Also it is being developed by not Zipper, but by a Vancouver based studio called Slant Six.

It is still 32 player combat, but it will be a lot more smaller and from Seth Lusi's mouth "more intimate". He also went on to say that there will be no vehicles and that the game will be going back to its roots.

All of this sounds fantastic and I am sure that I will buy a PS3 now when I hear a **** load more about this.

BTW here's a preview from 1UP.com that is fantastic. I recomend you to go check it out.

SOCOM Confrontation PS3 Preview, SOCOM Confrontation Playstation 3 Preview

EDIT: It will only ship with five maps all based on the North Africa area operation and it will updates constantly.

Clans will be able to make their own uniform for clan matches and individual players will be able to change any aspect of their character.

I seriously cannot wait!!!!!!!!
The news of a new develpoer could be a good change, but from the trailer, large scale changes have already been made, which includes the new view, which I'm not too thrilled for.

The idea of customizing your charatcer would easily force me into buying a PS3 and the game, for I have wanted that since Socom 2. They should look at 25 to Life, that game has great customization; no two players look alike.

Quote:
Originally Posted by OME6A View Post
That sounds pretty awesome.

I'm getting a bit more interested in this, getting that Socom itch that I'm sure we all know too well.

There's a few things that concern me though. For starters it only comes with 5 maps, and is reliant on periodic updates and DLC. When was map pack #2 supposed to come out? That's what I thought.

Secondly, all this talk about smaller, more confined and detailed environments that are reminiscent of S1 & S2. That's all fine and good, but they're going to cram 32 people into them? It gives me flashbacks of Citadel and Bitter Jungle when I think of what it'll be like with 32 people on a small map.

It's still pretty exciting and promising so far.
While in the trailer it looked like a new Crossroads, I think it should be about twice the size as the original one. The map isn't tiny, but with 32 players... C'mon. I'm disappointed about five maps, too, but this is just in the beginning.

Quote:
Originally Posted by JackBauer-CTU View Post
Zipper is making a new SOCOM too. There are two new SOCOMs on ps3 being developed: one by slant six and one by zipper. Zipper Still Working on Second PS3 SOCOM - SOCOM Barracks - PlayStation.com Forums Im guessing zipper i making the single player socom but I don't know, w'ell have to wait and see.
This is going to be interesting, more money for Sony, good god.

Quote:
Originally Posted by NUN-PUNCHER View Post
I highly agree. When I got my PS3 and started playing Socom , rumble free, it took me a while to get used to not having the vibration. I love the PS3 controller, but I'll take back the Rumble feature any day. Whether or not they get a rumble controller out in time with the newest Socom will weigh heavily on how much I play the new game.
I thought the PS3 is able to use the PS2 controllers? If not, I do hope a rumble feature is added in the near future for controllers, I can't stand playing Socom without it.

Quote:
Originally Posted by NUN-PUNCHER View Post
I'd say that the open Mic is a given with any and all games of the future. Little Kids and people that constatly have to say the N Word rejoice !!!

Also, if the Radar now shows enemies...that will take care of any camping issues. Sniper's will shake their fists at the sky in frustration.
I hope that was just for testing purposes. Open mics can be good, but I would rather do away with them. There's nothing I hate more than having numerous people try and talk at the same time, then everyone stops talking, only to find that no one will talk, so everyone starts talking again. Ugh, terrible.

I hope the radar situation is just for testing, too. Sure, it would get rid of campers, but the maps are going to be smaller, it won't be as hard as Socom 3 and CA. It would piss me off if the enemy could tell where you are, even if you had the same advantage. Anyone would be able to kill another player, the game wouldn't require skill.

Quote:
Originally Posted by 04soldier View Post
I am not at all excited about this game or trailer. When I saw the trailers for socom 3. I drooled from on my keyboard. So did I when socom CA came out. But when I saw this I was like, WTF did zipper do my favorite online tactical shooter? Sure this game is showing off some impressive visuals but the gameplay looks slow and cumbersome. The players move like stiff machines walking in mud. I would rather choose excellent gameplay over stunning graphics. (See Grand theft auto and socom 1-3/ca)

So when Krave and others say that this was not zipper's socom and that they are truly making their own next gen socom 4 for the ps3 I was relieved. Because Socom Confrontations would make me leave socom for good and stick to Socom/Ca as long as the servers still ran. To me this game looks more like all the other socom lookalike tactical shooters. I dont want socom to turn into those games. Vehicles was a nice addition to Socom 3 and I want that to stay the same. This game makes me want to hurl
Krave is wrong, don't listen to him. The game is in very early stages, it's going to look like **** until later down the road. All games look like this in the beginning, just wait until the next updates.

Quote:
Originally Posted by The mOBSCENE View Post
I'm not liking the whole over the shoulder Ghost Recon look they have going on. Behind the back third person always worked fine for me. I don't need a new camera view!
I agree 110%. I hope you can have an option to switch between each camera angle if this is the new camera view. However, other games I have played had a regular third person view, yet when you zoom with a non-scoped weapon, the view turned into an over the shoulder type thing. Perhaps this is just that... hopefully.

Quote:
Originally Posted by c0mmand3r View Post
Hmmm, without seeing Zipper Interactive in the loading screen it just won't be Socom to me. I signed on to play a third person shooter, not a third[over the shoulder view of a]person shooting. Yay for short responses. I hope this doesn't get made to be honest. I don't want to be forced into paying money for a PS3 when I cannot stand to think of a life without playing the most recent socom atleast once.
I hear you on that. At the end of the trailer I noticed right away that Zipper was not in it. I immediately started thinking of different things. It could be a good thing, the Zipper and Sony combo didn't quite work that great. However, with a new developer, they could easily destroy any hope of a Socom feel to the new game. For all we know, they have their own ideas, making it very distant from any other Socom game.

I hope the game stays the same, gameplay wise. I am very excited for customization, but not so much for the new view and five maps. We'll all have to wait and see, it's too early to tell. I don't want to be over excited and create a lot of hype over this just yet, I don't even have a PS3. However, I was thinking of getting one just for GTA 4, along with another game or two, but this would easily persuade me to take one step further.

Until more information is released, all we can do is dream. Hopefully it will turn out how we would like, rather than something that has lost its Socom feel.

It's a shame Sony, Zipper, or the new developers don't visit this site. Lib, you should mention it next time you call. Most of us here agree on the same ideas, which are all the best ideas. If we were given a chance to express our opinions on features, gameplay, etc. the game would turn out a lot better, I think.

I think the maps in CA and S3 are a bit too large, but a lot of the S2 maps are small. I think if they mixed the two together, it would be the perfect combonation. A map that is not too small, not too big, and very interactable.

Well, that's all I have for now, can't wait for the next update.
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Old 06-12-2007   #70
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Quote:
Originally Posted by Scuba Steve View Post
I thought the PS3 is able to use the PS2 controllers? If not, I do hope a rumble feature is added in the near future for controllers, I can't stand playing Socom without it.
I'm willing to bet that Sony comes out with new controllers that have a rumble feature for the PS3... seeing as how they settled the lawsuit with the company that was suing them, it doesn't sound like it'd be out of the realm of possibility... to me, anyway.

And I hope they do... the Sixaxis controllers that the PS3 has now feel cheap... and too lightweight... and it seems like they were built with 11 year old Asian boys in mind (I think they're too small).
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