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SOCOM: Confrontation Declassified
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Old 05-17-2008   #21
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Quote:
Originally Posted by oxfordfreestyl View Post
A little insight to [S3]'s tactics:

Otter: "GOD DAMMIT, CAN YOU NOT THROW A GRENADE? **** I'M RUSHING LEFT TWO PEOPLE GO WITH ME"

Bob: "Throwing a grenade is really not that hard jesus christ....

Me: "I'm just gonna go kill people"

And I swear by GoPre that **** worked everytime.
And then "I SAID TWO PEOPLE COME WITH ME NOT EVERYBODY. **** YOU GUYS ARE RETARDED."

There was also that random S2 war

Otter: "Irish can you please get a ****ing kill."

I get a 4 kill round to stop a quick plant

Me: "Otter I got a kill. In fact I got 4."

Otter: "****ing beast"

Basically, when Otter yells, we do better, from what I've noticed. I guess it turns us on.
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Old 05-18-2008   #22
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It just pissed us off to have some person barking orders like its nobody's business, so we do better.

Do work.
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Holy damn, you made me happy oxford. I ****ing love your comparison. I'm so impressed!!! That was just the key word to describe to the total domination.

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Old 05-18-2008   #23
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Jesus that interview annoyed me.

"Can you estimate the file size"
"No because its not finished"

The word "estimate" was there for a bloody good reason, we all know that there isn't yet a precise size. But the journalist didn't press it. I ****ing hate video games journalists, they are so easy to get rid of. I don't like the idea of jounailsts sifting through the rubbish outside your house for a story but for ****s sake they should be able to competently pursue a perfectly reasnable question until they recieve an answer. ****wits.

I mean like really, when you think about it the world of video games is secretive to an incredible degree. Gamers go mad over tiny snippets of information when the developers could simply tell us all what they have included from around 3 months from the launch onwards. Naturally the plot should be guarded but gameplay itself should be disclosed. I don't know why they are so secretive as the competition are no real threat, given the massive laziness of developers these days. Any completed feature you disclose will remain exclusive until release because the other ****er will take at least half a year to implement it.

Bunch of arseholes. We should be told what to expect long before the game hits the shelves- in any other similar industry this sort of secrecy is sympotmatic of a crap product... thats the only reason to release it as a surprise.
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Old 05-18-2008   #24
 
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It just pissed us off to have some person barking orders like its nobody's business, so we do better.

Do work.
I laugh when Otter and Bobert argue with each other and yell at us....
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Old 05-18-2008   #25
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Bob doesn't really yell that much. I still don't really see the point in yelling at people. I would rather play with people who stay relaxed.
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Old 05-18-2008   #26
 
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Anyone see the new e3 pre judges day video? Theres a knife attack and its not used like in s2 single player. You can go around slashing that thing wherever you want. Also i think bullets fired blow up cars (and damn fast too) and if you have seen xroads, you would know how many there are. I think a huge tactic will be aiming for the car next to the enemy rather than shooting him..i hope they fix it
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Old 05-18-2008   #27
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Anyone see the new e3 pre judges day video?
Nope. Care to share the link with us?
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Old 05-18-2008   #28
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Nope. Care to share the link with us?
Probably not what navyboy was talking about, but here is an article with some screens from the game from the pre-E3 Judge Day, including a shot of Crossroads at night.

SCEA Pre-E3 Judge's Day: SOCOM Confrontation Screens, Art & More
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Old 05-19-2008   #29
 
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Nope. Care to share the link with us?
here

Gametrailers.com - SOCOM Confrontation: Reviews, Trailers, and Interviews

the two newest ones are from gamersday. i think the 2nd part has knife but could be wrong. Both are good vids
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Old 05-19-2008   #30
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Thanks. They're a little disturbing. Both videos show a good amount of lag with people ice skating and teleporting. The blue diamonds are junk, GRAW junk, and need to go. I'm glad to see the yellow obstruction marker from S2 has returned.
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SOCOM: Confrontation Declassified


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