saw a quick pic of the new map in EGM
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04-15-2008
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#21
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Join Date: Mar 2004
Posts: 161
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I am so excited about this game! today is the first time I signed on this website since may 5 2006. I have to get a ps3 first.
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What dosent kill us only makes us stronger.-pulse of the maggots, Slipknot
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04-15-2008
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#22
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Join Date: Jan 2006
Location: Minneapolis, MN
Age: 20
Posts: 565
PS3 ID : Neptunez77
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Quote:
Originally Posted by Godmoney
I really don't like the idea of the six-axis total control over the amount of tilting. That could really change the game in my opinion. Everyone would be camping behind a corner with just barely enough poking out to be able to shoot. All you would see is the barrel and part of the head of the player. I don't know if it's such a good idea.
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Aren't the environments suppose to be like 95+% destructable. So now you should be able to **** somebody up if they try something like that unlike in socom 3.
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04-15-2008
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#23
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Graphics Staff
Join Date: Jan 2004
Location: California, USA Requests: 161
Posts: 7,355
PS3 ID : Parkway-D
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Quote:
Originally Posted by SlasherMovieGuy
Aren't the environments suppose to be like 95+% destructable. So now you should be able to **** somebody up if they try something like that unlike in socom 3.
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No, they aren't.
Leaning won't change the game, it was already in every previous one.
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At Fort Benning, Georgia for Army Infantry Basic Training until October 16th. See you guys when I get back.
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04-16-2008
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#24
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Join Date: Aug 2006
Posts: 28
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No, he means controlled leaning due to how much force you tilt. In the ones now, you can only lean one way.
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~Scanman.22~
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04-16-2008
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#25
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Senior Member
Join Date: Apr 2005
Location: MONROE, MI
Posts: 2,745
Xbox 360 ID : I inamorata I
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Quote:
Originally Posted by Scuba Steve
No, they aren't.
Leaning won't change the game, it was already in every previous one.
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Yeah, but it wasn't able to be controlled to the degree that this new SOCOM has said it will. In SOCOM II, if you pretty right on the D-Pad, then you leaned all the way right. Now, you can just slightly lean and only have a small amount of yourself exposed. It could be a bit of a problem in my opinion. Then again, it could be nothing.
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I play videogames with a grapefruit on my ****. It helps me get in the zone. Check Out These Groups, You Pervert.
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04-16-2008
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#26
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Join Date: Jan 2006
Location: Minneapolis, MN
Age: 20
Posts: 565
PS3 ID : Neptunez77
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The leaning system they have now is garbage, so if it's the way I think it's going to work I'm all for it. I know I get screwed over a lot of times by it. I'm pretty sure you should be able to shoot back at people shooting around corners, none of this soft spot bs where they can shoot you but you can't shoot them.
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04-16-2008
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#27
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Senior Member
Join Date: Apr 2005
Location: MONROE, MI
Posts: 2,745
Xbox 360 ID : I inamorata I
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They had a lot of soft spots in SOCOM II. Vigilance was the king of soft spots!
__________________
I play videogames with a grapefruit on my ****. It helps me get in the zone. Check Out These Groups, You Pervert.
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04-16-2008
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#28
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Graphics Staff
Join Date: Jan 2004
Location: California, USA Requests: 161
Posts: 7,355
PS3 ID : Parkway-D
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Quote:
Originally Posted by Godmoney
Yeah, but it wasn't able to be controlled to the degree that this new SOCOM has said it will. In SOCOM II, if you pretty right on the D-Pad, then you leaned all the way right. Now, you can just slightly lean and only have a small amount of yourself exposed. It could be a bit of a problem in my opinion. Then again, it could be nothing.
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True, but you could easily strafe left or right so that you would be positioned just leaning past the edge. It may take a second longer, but you could still get in the same position.
__________________
At Fort Benning, Georgia for Army Infantry Basic Training until October 16th. See you guys when I get back.
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04-23-2008
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#29
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Join Date: Dec 2004
Posts: 630
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also, you can adjust the sensitivity of the six axis. if you make it low, chances are you won't lean if you move your controller a little bit.
I want to see fish hook in the game, either with a max of 16 players or they could do what they did with xroads and make the 32 version a lot larger. Its an african map but it has a totally different feel to xroads and urban waste..far more natural and i would love to see the water effects at seal spawn
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MARK HOPPUS, BLINK 182, +44 <3 self titled
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04-23-2008
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#30
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Graphics Staff
Join Date: Jan 2004
Location: California, USA Requests: 161
Posts: 7,355
PS3 ID : Parkway-D
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You can turn it to off, too, not just low.
__________________
At Fort Benning, Georgia for Army Infantry Basic Training until October 16th. See you guys when I get back.
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saw a quick pic of the new map in EGM
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