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What this Socom needs to reduce camping and other problems!
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Old 03-11-2008   #51
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The longest game on S3/CA I played was two hours and 47 minutes long. Antenora. We won by a score of 2-1. You can't much weaker than that.
OMG. LMFAO. That's hilarious, but also pathetic. Three hours for all that.

I once went into a game of Crucible Demo. I came in at the very end of the round and didn't get to look at scores, just saw "This round ended in a draw." Next round starts, I press select, it's tied 0-0. The guy with the most points was like 105-31. Most deaths I saw from anyone was like 50. Oh, and no respawn. Straight up one death and you wait. Needless to say I left after killing a couple campers.

I wonder if they played until a mass boot...
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Old 03-12-2008   #52
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OMG. LMFAO. That's hilarious, but also pathetic. Three hours for all that.

I once went into a game of Crucible Demo. I came in at the very end of the round and didn't get to look at scores, just saw "This round ended in a draw." Next round starts, I press select, it's tied 0-0. The guy with the most points was like 105-31. Most deaths I saw from anyone was like 50. Oh, and no respawn. Straight up one death and you wait. Needless to say I left after killing a couple campers.

I wonder if they played until a mass boot...
That's how the Antenora game was. People had hundreds of points and kills. It was just so freaking lame.

It would get very nerve racking at times, though. For example, if we were inches from winning or losing, everyone tried to put in everything they could to get the win or prevent the loss. No one was going to give in after we had already played for such a long time.

I don't even remember how many boats were blown up in or how many rounds of ammunition fired in that game. :lol
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Old 03-12-2008   #53


 
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yeah, and if your unlucky enough to catch a nade in the teeth right at the start of a round, you may fall asleep b4 the next round starts, hopefully the new game will be more like s2, with some of the nice features from s3, i just want a nice moderate to fast paced game with no cheaters. Is that too much to ask for?
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Old 03-13-2008   #54


 
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its not camping im worried about

Camping is the lease of the problems for socom, its the cheating that pisses me off. 1 shot kills players shooting through walls its BS. Best way to make the game better is to take out the cheaters.
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Old 03-13-2008   #55
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Most of the cheaters were campers before they started cheating.
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Old 03-14-2008   #56
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Most of the cheaters were campers before they started cheating.
LOL
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Old 03-14-2008   #57


 
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Staying alive is the idea.Just like with the real seals.Maybe your looking for Socom Navy Chickins,where everybody just runs around flipping the lag swich.Socom needs to adress the CHEATING!
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Old 03-14-2008   #58
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My solution: kill teh cheaters.

My other solution: Make a whole other server specifally for people want to play like asshats and hide. Let them play a 2hour game of grabass on their own time and not for me. They would specifically register for that server, and if they went to other one with people that are good, they'd be b&.
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Holy damn, you made me happy oxford. I ****ing love your comparison. I'm so impressed!!! That was just the key word to describe to the total domination.

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Old 03-14-2008   #59


 
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Camping is the lease of the problems for socom, its the cheating that pisses me off. 1 shot kills players shooting through walls its BS. Best way to make the game better is to take out the cheaters.
Its next to impossible to take out cheaters %100. There will always be someone that can make it past the system. Xbox however, is keeping up to date on banning people with modded Xboxs.. but still, you can find glitches in the game.
I just can't wait to see what new glitches will set off socom players this time.
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Old 03-14-2008   #60
 
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Staying alive is the idea.Just like with the real seals.Maybe your looking for Socom Navy Chickins,where everybody just runs around flipping the lag swich.Socom needs to adress the CHEATING!
This is a ****ing video game for God's sake. Games are suppose to be fun, not exactly like the real thing. The people who "just stay alive" are the ones who get only two kills a game and Contribute nearly nothing to their team.

Yes cheating is worse than camping. I feel that Sony has to control the Codes part of cheating. It's their job to make sure people can't load their games and bypass the DNAS using Codebreaker, Gameshark, and whatnot.

Game flaws is on Zipper (this case Slant6). They can't have the BS that was in S3. S3 came out in Oct.'05. In Summer '06 you could still Slide through walls, skin glitch, and lean glitch.

The camping is ridiculous though. If it's the last round and you camp for the win, fine. If you're really low on health and will die in one shot and need to camp for the tie, fine. It's just the 75% of the people on S3 would sit and not even attempt to move out of their spawn. Games would take sometimes an hour or play 11 rounds, which should never happen.

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Originally Posted by oxfordfreestyl View Post
My solution: kill teh cheaters.

My other solution: Make a whole other server specifally for people want to play like asshats and hide. Let them play a 2hour game of grabass on their own time and not for me. They would specifically register for that server, and if they went to other one with people that are good, they'd be b&.
Best thought ever.

Last edited by EAsTon; 03-14-2008 at 04:13 PM.
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What this Socom needs to reduce camping and other problems!


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