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Lag Compensation ?
I heard a rumor just once a while ago that Confrontation would feature some sort of anti-lag programming or something.
Does anybody know anything about this ?
Cuz when i think about it, now bear in mind, i'm no tech wiz....
but if you shoot someone who is lagging bad, and not all the bullets that are hitting them are registering in the game, and then they kill you after eating
your harmless bullets right....
can't this problem be solved by making it so that when you are shooting someone that the damage is registered on your end, and that once you've have fataly shot this opponent regardles of his lagging or not, that his bullets can no longer harm you.
Just a thought.
Anyone know about this ?
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