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Framerate and lag
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Old 08-27-2007   #1 (permalink)
 
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Framerate and lag
Personally. All i want is a game that runs SMOOTHLY.......socom 1 and socom 2 had NO FRAMERATE ISSUES AND was fun becuase it ran smoothly. SOCOM 3/CA runs so m$^%$%^ slow espically on some maps, and add in the extra lag w/ larger maps, the game felt like a SLOPPY POS. they seem to know wat to do to improve the game every year, but if it runs like CRAP w/ a laggy *** frame rate espically in HIGHDEF. THE GAME WILL SUK. IT HAS TO RUN AT A STABLE AND SMOOTH FRAME RATE. THATS ALL I WANT!!!!....


any opinions?
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Old 08-27-2007   #2 (permalink)
 
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Yeah that's important but definately not the only thing I want in this game. Same weapons for each side. If your a merc. you should be able to grab an IW or if your a Seal you should be able to grab an STG etc.
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Old 08-27-2007   #3 (permalink)
 
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Yeah that's important but definately not the only thing I want in this game. Same weapons for each side. If your a merc. you should be able to grab an IW or if your a Seal you should be able to grab an STG etc.
I don't see why you would want that.
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Old 08-28-2007   #4 (permalink)
 
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That evens out the playing field in terms of equipment. The seals can slap a high scope and supp. on an IW if the need arises, as a merc. your screwed. Another example is if you were playing a pistols match mercs get model 18 and de50 on seals you get crap. In R6V everyone gets to choose from the same weapons, it just evens everything out.
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Old 08-28-2007   #5 (permalink)
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Originally Posted by INKSLNGR View Post
In R6V everyone gets to choose from the same weapons, it just evens everything out.
True... but only if they have the same weapon "sets" unlocked... might want to keep that in mind.
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Old 08-28-2007   #6 (permalink)
 
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True... but only if they have the same weapon "sets" unlocked... might want to keep that in mind.
true but nothing stops people from playing the game to unlock whatever weapons they want to use. On another thought maybe they should just even out the availability of the attachments, like let you put a high scope on an STG.

What was the topic of this thread again?
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Old 08-29-2007   #7 (permalink)
 
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Basically one guy's rant about the framerate.

I don't really want the same weapons for both sides, or else there wouldn't be a difference between the two. Wouldn't make sense to me if Delta was fighting DEVGRU. But SEALs vs. terrorists? Hooyah.
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Old 08-30-2007   #8 (permalink)
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R6V is ALPHA vs BRAVO, which is considerably different from SEALs vs Terrorists, Cowboys vs Indians, Gays vs Straights, and my personal favorite, Autobots vs Decepticons.

Any weapon can be overcome with superior tactics, and/or teamwork.

I'm all for keeping different weapons for each side, but the host should be able to restrict each and every specific weapon they want to. This would eliminate the use of the Model 18 almost completely.

Also, for the thread starter, I think you were drunk when you played Socom 1 and Socom 2.

Blurry, drunken, beer-induced vision is the only explanation, aside from you being a complete idiot or having selective memory, that would explain your "socom 1 and socom 2 had NO FRAMERATE ISSUES AND was fun becuase it ran smoothly." statement.

Can I just say "Bitter Jungle"? Oooh, how about "Frost Fire"? No? Not ringing any bells? Hmm, perhaps "Rat's Nest"will do the trick.

Throw a couple grenades or pull your trigger on either and it's stop-motion-socom time.
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Old 08-30-2007   #9 (permalink)
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Can I just say "Bitter Jungle"?
LMAO... my clanmates and I used to call that map "Bitter Lag" back in the Socom 1 days... good times... not.
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Old 08-31-2007   #10 (permalink)
 
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How about this kill a seal with a IW then pick it up.....

oh and don't forget vigalag lol.
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Framerate and lag


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