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I saw your site a long time ago, and the article a few days ago. Nice job on both, its great to see there is another clan out there that can actually communicate with the developers.
Although I have to admit I had a hard time choosing between the weapons vs the map sizes on socom 3.... Ultimately I went with weapons since even playing on fault, citadel, or another small map can still suck. Don't get me wrong, I've had a lot of fun on S3, but not even in the same category of fun that I had with socom 2, heck even with Socom (original).
The only thing I didn't like that Seth said (well, that I disagreed to a rather great extent) was that they thought the verification system is what killed socom 3. How many people actually did that one time registration again, how many hundreds of thousands? If that was the problem, Socom 3 wouldn't of slowly died, it would of just never took off in the first place, which definitely wasn't the case. Don't get me wrong, the verification most definitely did have a negative impact on the game, just not nearly as much as the change in gameplay did.
Last edited by Subject 17; 07-18-2007 at 08:20 PM.
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