Urban Sweep: Post Strategies/Help/Tips *Walkthrough Included
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03-30-2005
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#1
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Join Date: Feb 2005
Location: In my basement
Posts: 777
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Urban Sweep: Post Strategies/Help/Tips *Walkthrough Included
Created by PapaSmurf (Cereal-N-Milk online name)
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I have a good strategy for this mission, I always win it with a high accuracy and stealth rating. You have to be carfull on this mission though, one false move and you have to restart. This mission is all stealth. I did this map because a lot of people have probelms with this map. I did, but when I did this strategy I passed it. It probably sounds confusing, but when you read it and then follow it while you play, you will know what Im talking about.
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SPECIFIC OBJECTIVES:
1. Rendezvous with Informant
2. Restrain RAFB Cell Leader
3. Extract with Cell Leader
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WEAPONS FOR THIS LEVEL:
(if strategy is based only on run and gun, or stealth I will set up weapons as follows!)
SR-25 SD
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MARK 23 SD
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FLASHBANG
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THERMAL SCOPE
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2X AMMO
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TIPS:
1. You start off on top of building, go over to the ladder and take out the sniper and go into scope view, you will see and RAFB talking to a woman. When the woman leaves, shot the RAFB in the head.
2. Go down the ladder and hide in the bushes. Wait for a little bit and you will see the woman that the dead RAFB was talking to and a RAFB is following her. Wait a little more, and you will see another RAFB catch up to the other one. You now have a choice, you can put Fireteam on FIRE AT WILL and they will kill the two guards, or when they turn the corner, you can just run the other way and ignore them.
3. After you chose what you want to do for STEP 2, head up the stairs and turn left. You will now be by Bernardo's Butcher Shop. Climb up, and then run to the right and move straight very slowy. There will be a cut-scene when a RAFB talks to a local boy about joing. Shoot the guard in the head. Then run up to bushes on the sidewalk and lie prone and go to scope view. Soon an RAFB will come around the corner shoot her in the head and then go open the little fence/door and go up stairs.
4. After the cutscene, put Fireteam on Fire At Will. They will shoot a guard who is standing in the hall way. Then put the cross hairs on the door, and open up the command menu and go down to Bravo, the go to Breach, and then choses Bang And Clear. Bravo will open the door and deploy a flash, and then shoot the guards. Ragdoll will then flea. Dont panic and follow him.
5. Run out side the building, and tell Fireteam to stay put then run over to the boxes that are stacked on top of each other. Go into scope view and you will see to windows open up and to RAFB's looking out snipe both of them, then tell Fireteam to follow, then go into the room with all the plants in it, to meet up with Ragdoll.
6. After the cutscene, proceed down the , now opened, tunnel. Stand up and go into scope view. You will see a number of RAFB's talking to each other. This part is very hard, but with some practice, it can be done fast and accurate, shoot each RAFB in the head as fast as you can. When they are all dead, proceed slowly to where they were stading, there is an RAFB standing up in a balcony, shoot it, and then stay in scope view. About three more RAFB's come to the balcony, take them out with headshots. Then continue straight and go through the door.
7. Move out quickly and hide in the bushes across from the door. After the cutscene, you have to take out all the drunk RAFB's. First take out the sober sniper in the balcony across from the drunks. Then put Fireteam to Fire At Will and they will take care of the drunks. Then a sniper will come out of the building and stand on the balcony above the bar take him out to, then proceed down the road and go into the alley way with all of the bushes. when you come to the end, turn left and you will see a RAFB sniper standing on top of a small roof, take it out then pull out your pistol and walk towards where it was. There will be another RAFB, facing a wall. Shes stares at the wall for a litte while, so take aim and get a head shot. Then go to the top floor of the building next to the RAFB you just killed.
8. After the cut scene, take out your pistol and stand on the cat walk. Just wait and the Cell leader and her sister or sidekick will run under you. Shoot her side kick, she is the one behind the first one. Then go across the cat walk and go down the steps and open the door. You are now in the base, and if you play online, you will recongnize this area as the base in Sujo. Proceed with caution. Depending on how you did the whole mission, there may or may not be guards patrolling the area around the base, and there may or may not be a RAFB on the turrents. If there is guards take them out and if there is someone on the turrent take them out to, and pick up there gun, your gonna be in for a surprize.
9. You see that there is a small pathway to walk across to get to get across the water, or you can just go through the water. Go on the walkway, and go in the bottem floor of the base. Dont, run though because there is going to be gaurds upstairs that will hear you. You should see a map on the table go over to it and pick it up. You just completed the one and only bonus objective, and the map makes the next mission a lot easier. Now you, go back the way you came and walk in the water and get to the right side of the base and tell bravo to stay put, and make sure able is not on FIRE AT WILL. If there is a guard at the turrent take it out and then open the door, and kill any guards that you see, and make your way to the big H on the radar. When you get near the H, throw a flash in the room the H is in. You will hear a woman scream then go in and restrain her. You just captured the Cell Leader. Now tell Bravo to FOLLOW and to ESCORT the Cell Leader.
10. Make sure the Cell Leader is out of the way of any windows, and go man a turrent. Depending on how stealthy you were, guards may storm the area, and they may not. I usually stay on the turrent for 45 seconds before just moving on. The rest of the mission is self explanatory. Just tell Bravo to attack to the Zulu. You stay back with the Cell Leader. When they say its all clear, go to extract.
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INTEL NAMES AND LOCATIONS:
1. MAP OF DRUG LAB- Located at the bottem floor of the terrorist base. (see STEP 9)
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CONTACT:
If you have a problem you can PM me, E-mail me at OldMustard@aol.com, or add me to your buddy list and tell me the problem on AIM
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Be sure to look out for PapaSmurf's Strategies: Strangle Hold!
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__________________
GWAR > you
Cereal-N-Milk

I dont kill, I slay.
Socom II > Socom III
Quote:
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Originally Posted by Revolutionite
He could be screaming insults and obsenities to the enemy  .
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http://www.compfused.com/directlink/3519/
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03-30-2005
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#2
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Join Date: Mar 2005
Location: Torture Room. Spams: 523
Posts: 652
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Good!, urban sweep is a good map!!!!!!!!!!!!! is one of the more dificulty maps.
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03-30-2005
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#3
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Join Date: Feb 2005
Location: In my basement
Posts: 777
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Yeah, Urban is my favorite single player level, and Sujo is one of my favorite online maps
__________________
GWAR > you
Cereal-N-Milk

I dont kill, I slay.
Socom II > Socom III
Quote:
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Originally Posted by Revolutionite
He could be screaming insults and obsenities to the enemy  .
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http://www.compfused.com/directlink/3519/
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03-31-2005
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#4
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Join Date: Mar 2005
Location: Torture Room. Spams: 523
Posts: 652
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Urban sweep, is a map with a lot of strategi, if you clear all the map before capture the boss going to be more easy! a question, We can play in rank admiral offline??
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03-31-2005
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#5
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Senior Member
Join Date: Oct 2004
Location: Calif.
Posts: 1,197
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While I haven't gotten to Admiral, you should be able to play the rank, in single player. It's in the game.
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04-01-2005
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#6
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Senior Member
Join Date: Mar 2005
Location: ramsey, nj Sexiness: unbelievably sexy 2v2 Record History: 85-0 Waiting: GTAIV
Age: 19
Posts: 2,271
Xbox 360 ID : c0mmand3r
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I thought Urban Sweep was really fun. The only time I had trouble with it was at the very end with the three rooms with enemies in each. Fustrating to get that far and die by an 9mm sub right as you are restraining the target. Also, the final stretch to the extract was a pain to get to without having the target run into fire and die or having an enemy pop out behind you and get a lucky headshot. Luckily single player missions will now have checkpoints. :P
__________________
XBL: http://live.xbox.com/member/c0mmand3r
"Got tight on Absinthe last night. Did knife tricks."
- Ernest Hemingway
8/27/06 - Rest In Peace, Mike. [FDNY Eng 75, Ramsey FD]
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04-01-2005
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#7
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Join Date: Feb 2005
Location: In my basement
Posts: 777
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Yeah, Gopi you can play on Admiral. But command3r, it is such a pain to beat it! If you do it really stealthily, there wont be anyone at the end. Once with my startegy I posted above, I got a 94% Stealth rating, and 100%mission completion. Be sure to look out for PapaSmurf's Strategies: Stranglehold.
__________________
GWAR > you
Cereal-N-Milk

I dont kill, I slay.
Socom II > Socom III
Quote:
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Originally Posted by Revolutionite
He could be screaming insults and obsenities to the enemy  .
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http://www.compfused.com/directlink/3519/
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11-13-2005
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#8
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Join Date: Oct 2005
Location: houston tx
Posts: 101
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losing jester
1st time I tried this mission Ensign I had to work with it a few times but made it. Lt ranking lost Jester in the building with the hay stack that has all the windows where you go up stairs. Telling my men to get down same results : Jester dead... hold position at point of the last kill in the alley outside building: i will lose jester again and if I dont act fast enough will lose a member of bravo as well if not they a living on a string. Have waited and looked for this mystery sniper. Where in the hell is this masked killer. all this is happening before I can open the door to cross the hall top to the next door.
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Always look a man in the eye before you kill\'em
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06-08-2006
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#9
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Join Date: Jun 2006
Posts: 4
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I just completed it, after about 20 minutes, and what you have here is a pretty good map, but with a default weapons list setup, it's easier...
What I did was I set my team at Hold Position on top of the roof, I goto the double doors, opening both of them, and going down the stairs. I then, make a left, and head down to the next corner. At the next corner, a guard walks passed me, and I walk up behind it, and slit it's throat. Stealth Kill #1.
Next, I pick up the body, and bring it to the little drain on the side road, and dump it there. I take the RAFB's weapon, and select it as my primary weapon. I then, have FIRETEAM set to re-group. At that point, Jester seems to want to get some action, so he starts following you. Don't worry about it, and take out the guard from behind by climbing the ledge, the guard WILL turn around, but Stealth Kill #2 with a Rifle Butt to the face.
Grab the ammo, or replace the old weapon for another one, same gun, just newer, and go straight across the street through the alleyway. As you see the end, there is an old pick up truck, and just around the corner, is a guard talking to a possible recruit, you'll see the cutscene if you move stealth-like. The EASIEST thing to do is to Run out of the alley way, turn right, and strafe around the guard while taking him out, I do it everytime, and he never hits me. I set my crosshairs on the buildings in the back, where the irongate fence is, and send Bravo to Move To Crosshairs.
As they do, I go around the other way, and find the shotgun toting RAFB, and kill him. Make sure your gun is on full auto since if it's not, you will be getting hit, and you don't need ANY health loss this quick, especially before the rescuing of RAGBAG. As you go up the stairs, it's the cutscene in where you find the informant has been captured. When the cutscene ends, go out the door you just came in from, down the stairs you went up, and up the stairs across the street. Kill the 2nd floor guard, and turn right. There are two doors, the one on the left, is empty. The one on the right, is where he is being held captive. Put your crosshairs on the door, and select Bravo, Breach, Move and Clear. I choose Move and Clear because when I do Bang and Clear, Wardog always shoots the informant, and then takes 3 shots to the chest and goes down, plus, with the bang, I go blind for 10 seconds, and it's precious time lost.
Once I've secured RAGBAG, I go, FIRETEAM, Follow. I go out the doors (down the steps) and I go LEFT. This is the area I killed the shotgunner at. Let RAGBAG go in front of you, and hide behind the boxes. Get a grenade ready, and when RAGBAG moves down towards the place hes headed to give you intel, send Bravo to the pick up truck. When you get there, the windows will already be open in the apartment building, and gunfire being opened up by 2-3 RFAB members. Take aim, and chuck a grenade in there, kill 2 of them at once, take your fully automatic and take the other one on the top left of the building. Goto the rendezvous point, and set Bravo, Clear area and Able, Hold Poisition. Run to the back and the cutscene goes into the intel. Once you've acquired the intel, the garage doors that were once closed, are now open. Go outside, look left, and wait a few seconds, take out the RAFB guard who comes into view. Check to make sure your on full auto, and run in, taking out any guards you see. It's a dead end, but if you look left, you'll see dumpsters, first on the left, then the right, then the left. Look past them all, focus your crosshairs on the back wall, and set Bravo, Attack To, and Crosshairs. They will acknowledge the command, and wardog and Vandal will take point. Set Able, to Follow, and Jester will come running back to you from his holding poistion where you met the informant.
Now, the tricky part. This gun battle will be a bit tricky, but if you keep moving up when Bravo pushes forward, you won't get hit at all, nor will any member of your team. As you leave the shelter of the dumpsters, hug the RIGHT wall, and go into the little room. In front of you are wooden boards piled next to a window, go up to them, and climb the planks. Then, go straight to the window, and climb into it. Shoot out the tv with one round, it will let you hear where the two guards are upstairs. When your ready, goto the base of the stairs, and strafe right, which will make you look left.
The guards, sometimes they watch for you, other times, one is only and the other is facing the door. Blast em good, hose both of them down, and then go out the door. USUALLY, there is a guard hiding, knelt down, to the left, behind the slanted roof, take her out, and go down't the ladder. Then, go down the OTHER ladder, and set FIRETEAM to Follow. As you walk passed the Concrete wall, a cutscene will show two guards talking about liquor. End the cut scene and head left, between the gap in the bushes, and STOP, turn right, and inch up and strafe to the LEFT, but only a little bit. Your objective here is to take out the closest sentry so he doesn't ruin the fight your about to have. set the team to hold position, take the sentry out, then, strafe left and in the middle of the road, set Bravo to Attack To Crosshairs. When your done, keep strafing into the wall since if you don't, 3 gunners will hose you down. The pair on the street, and the one on the right hand apartment balcony. Wardog will go from around the dumpster where you took out the sentry, and Vandal will be right behind, set Able to Move to Crosshairs and watch Jester make a dash and auto kill the bad guy on the top left balcony.
Now, two battles later, about 30 guards, and no damage done. On to the real slums of Rio...
From the left side of the street, where the last guard was killed, go down the alleyway, and turn left, it's the only way. Catch the wandering guard offguard, and shoot him, he'll surrender quickly. Restrain him, or take a pistol to his head, and set FIRETEAM to hold position. Go through the alleyway, and put on the night vission goggles. In front of you, across the little road, is a turret gun manned by a guard. Take him out, switch to regular mode, CROUCH, and walk straight ahead. as you get to the stairs, turn right, and look for the guards. When you see him, strafe UP the stiars, and kill him. Run around the bend, and into the first building. It's dark in there, but hug the left wall and you'll find some stairs, go up them. You have now, successfully eavesdropped on the meeting, good work!!
On the 2nd floor, open the door, and find yourself on a catwalk between to buildings, run to the other door, open it and turn left and go down the hall and down the stairs. Your now about to enter the slums. Set your team to FIRETEAM FOLLOW, and proceed with caution. From the door you just opened, go diagonally out of it, and turn right around the first shack. You will see a doorway in between one, stop there. One the opposite side of the water, is a turret gun manned by an RFAB Guard. Stand yourself up. Edge over to the doorframe, and match your sights on the gunner, strafe right when your ready, and blast the gunner, he won't even have a chance to respond. Now, go down the little path, straight passed the gun shack you just took out the guard from and turn right in between the two shacks, and a quick left into the open door. You have now, Located the hideout.
Set your FIRETEAM to FIRE AT WILL and go towards the back. There will ba a RFAB Lab Map (BONUS), which is also a secret (secondary) objective. It will help you a great deal in the next level. Once you grab the map (you put your crosshairs over it and take it), turn right, and go up the stairs. Before reaching the top, turn your back towards the wall and walk backwards up the stairs, set Bravo to Breach and Move and Clear through the doorway directly in front of you. Most of the time, a guard will screw it up, but Bravo is already ready, so both guards usually die under heavy fire. Move into the adjacent room, and set FIRETEAM to Hold Position. They will still open fire, but they won't follow you. There are four doors, 2 on each side. Look into each room carefully, the location will change of the RFAB Leader. Beware, she'll have two guards who aren't really bright. Take both of them out, and Restrain the Leader. Tell her to follow, and then set BRAVO to Follow, and then to ESCORT. Set Able to FIRE AT WILL, and take Jester out of the room. at that time, 2 guards should be running up the stairs, take them both out, sometimes, at the base of the stairs, there will be a sentry, facing with her back turned. Go up behind her and slit her throat for Stealth KIll #3. If not, goto the turret gun and shoot the 4 guards who are crossing the gangway you walked over to get passed the water, and the other one crossing THROUGH the water. move away from the turret gun, and go BACK THE WAY YOU CAME, out the hideout, to the right, then left, run over the wooden planks seperating the water, and take out the RFAB Member. Then, set Bravo to Attack to Zulu and form up a defensive. At this point, all you have to do is keep taking out the guards, there will be a bunch, but just follow Vandal wnd Wardog and you'll do just fine. If the Leader is getting hit, have them stealth To Zulu. They will finish up the current guards and then make their way to ZUlu, but Attack to is the most direct way I know, and quickest.
It's not really hard, but I found it annoying since I didn't expect turret guns. It took me some time to complete it cuz I was too trigger happy. The above walkthrough might be a bit easier for you all. Hope it helps.
Over and Out.
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06-08-2006
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#10
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Join Date: Jun 2006
Posts: 4
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Urban Sweep. EASIEST WALKTHROUGH MAP
I just completed it, after about 20 minutes, and what you have here is a pretty good map, but with a default weapons list setup, it's easier...
What I did was I set my team at Hold Position on top of the roof, I goto the double doors, opening both of them, and going down the stairs. I then, make a left, and head down to the next corner. At the next corner, a guard walks passed me, and I walk up behind it, and slit it's throat. Stealth Kill #1.
Next, I pick up the body, and bring it to the little drain on the side road, and dump it there. I take the RAFB's weapon, and select it as my primary weapon. I then, have FIRETEAM set to re-group. At that point, Jester seems to want to get some action, so he starts following you. Don't worry about it, and take out the guard from behind by climbing the ledge, the guard WILL turn around, but Stealth Kill #2 with a Rifle Butt to the face.
Grab the ammo, or replace the old weapon for another one, same gun, just newer, and go straight across the street through the alleyway. As you see the end, there is an old pick up truck, and just around the corner, is a guard talking to a possible recruit, you'll see the cutscene if you move stealth-like. The EASIEST thing to do is to Run out of the alley way, turn right, and strafe around the guard while taking him out, I do it everytime, and he never hits me. I set my crosshairs on the buildings in the back, where the irongate fence is, and send Bravo to Move To Crosshairs.
As they do, I go around the other way, and find the shotgun toting RAFB, and kill him. Make sure your gun is on full auto since if it's not, you will be getting hit, and you don't need ANY health loss this quick, especially before the rescuing of RAGBAG. As you go up the stairs, it's the cutscene in where you find the informant has been captured. When the cutscene ends, go out the door you just came in from, down the stairs you went up, and up the stairs across the street. Kill the 2nd floor guard, and turn right. There are two doors, the one on the left, is empty. The one on the right, is where he is being held captive. Put your crosshairs on the door, and select Bravo, Breach, Move and Clear. I choose Move and Clear because when I do Bang and Clear, Wardog always shoots the informant, and then takes 3 shots to the chest and goes down, plus, with the bang, I go blind for 10 seconds, and it's precious time lost.
Once I've secured RAGBAG, I go, FIRETEAM, Follow. I go out the doors (down the steps) and I go LEFT. This is the area I killed the shotgunner at. Let RAGBAG go in front of you, and hide behind the boxes. Get a grenade ready, and when RAGBAG moves down towards the place hes headed to give you intel, send Bravo to the pick up truck. When you get there, the windows will already be open in the apartment building, and gunfire being opened up by 2-3 RFAB members. Take aim, and chuck a grenade in there, kill 2 of them at once, take your fully automatic and take the other one on the top left of the building. Goto the rendezvous point, and set Bravo, Clear area and Able, Hold Poisition. Run to the back and the cutscene goes into the intel. Once you've acquired the intel, the garage doors that were once closed, are now open. Go outside, look left, and wait a few seconds, take out the RAFB guard who comes into view. Check to make sure your on full auto, and run in, taking out any guards you see. It's a dead end, but if you look left, you'll see dumpsters, first on the left, then the right, then the left. Look past them all, focus your crosshairs on the back wall, and set Bravo, Attack To, and Crosshairs. They will acknowledge the command, and wardog and Vandal will take point. Set Able, to Follow, and Jester will come running back to you from his holding poistion where you met the informant.
Now, the tricky part. This gun battle will be a bit tricky, but if you keep moving up when Bravo pushes forward, you won't get hit at all, nor will any member of your team. As you leave the shelter of the dumpsters, hug the RIGHT wall, and go into the little room. In front of you are wooden boards piled next to a window, go up to them, and climb the planks. Then, go straight to the window, and climb into it. Shoot out the tv with one round, it will let you hear where the two guards are upstairs. When your ready, goto the base of the stairs, and strafe right, which will make you look left.
The guards, sometimes they watch for you, other times, one is only and the other is facing the door. Blast em good, hose both of them down, and then go out the door. USUALLY, there is a guard hiding, knelt down, to the left, behind the slanted roof, take her out, and go down't the ladder. Then, go down the OTHER ladder, and set FIRETEAM to Follow. As you walk passed the Concrete wall, a cutscene will show two guards talking about liquor. End the cut scene and head left, between the gap in the bushes, and STOP, turn right, and inch up and strafe to the LEFT, but only a little bit. Your objective here is to take out the closest sentry so he doesn't ruin the fight your about to have. set the team to hold position, take the sentry out, then, strafe left and in the middle of the road, set Bravo to Attack To Crosshairs. When your done, keep strafing into the wall since if you don't, 3 gunners will hose you down. The pair on the street, and the one on the right hand apartment balcony. Wardog will go from around the dumpster where you took out the sentry, and Vandal will be right behind, set Able to Move to Crosshairs and watch Jester make a dash and auto kill the bad guy on the top left balcony.
Now, two battles later, about 30 guards, and no damage done. On to the real slums of Rio...
From the left side of the street, where the last guard was killed, go down the alleyway, and turn left, it's the only way. Catch the wandering guard offguard, and shoot him, he'll surrender quickly. Restrain him, or take a pistol to his head, and set FIRETEAM to hold position. Go through the alleyway, and put on the night vission goggles. In front of you, across the little road, is a turret gun manned by a guard. Take him out, switch to regular mode, CROUCH, and walk straight ahead. as you get to the stairs, turn right, and look for the guards. When you see him, strafe UP the stiars, and kill him. Run around the bend, and into the first building. It's dark in there, but hug the left wall and you'll find some stairs, go up them. You have now, successfully eavesdropped on the meeting, good work!!
On the 2nd floor, open the door, and find yourself on a catwalk between to buildings, run to the other door, open it and turn left and go down the hall and down the stairs. Your now about to enter the slums. Set your team to FIRETEAM FOLLOW, and proceed with caution. From the door you just opened, go diagonally out of it, and turn right around the first shack. You will see a doorway in between one, stop there. One the opposite side of the water, is a turret gun manned by an RFAB Guard. Stand yourself up. Edge over to the doorframe, and match your sights on the gunner, strafe right when your ready, and blast the gunner, he won't even have a chance to respond. Now, go down the little path, straight passed the gun shack you just took out the guard from and turn right in between the two shacks, and a quick left into the open door. You have now, Located the hideout.
Set your FIRETEAM to FIRE AT WILL and go towards the back. There will ba a RFAB Lab Map (BONUS), which is also a secret (secondary) objective. It will help you a great deal in the next level. Once you grab the map (you put your crosshairs over it and take it), turn right, and go up the stairs. Before reaching the top, turn your back towards the wall and walk backwards up the stairs, set Bravo to Breach and Move and Clear through the doorway directly in front of you. Most of the time, a guard will screw it up, but Bravo is already ready, so both guards usually die under heavy fire. Move into the adjacent room, and set FIRETEAM to Hold Position. They will still open fire, but they won't follow you. There are four doors, 2 on each side. Look into each room carefully, the location will change of the RFAB Leader. Beware, she'll have two guards who aren't really bright. Take both of them out, and Restrain the Leader. Tell her to follow, and then set BRAVO to Follow, and then to ESCORT. Set Able to FIRE AT WILL, and take Jester out of the room. at that time, 2 guards should be running up the stairs, take them both out, sometimes, at the base of the stairs, there will be a sentry, facing with her back turned. Go up behind her and slit her throat for Stealth KIll #3. If not, goto the turret gun and shoot the 4 guards who are crossing the gangway you walked over to get passed the water, and the other one crossing THROUGH the water. move away from the turret gun, and go BACK THE WAY YOU CAME, out the hideout, to the right, then left, run over the wooden planks seperating the water, and take out the RFAB Member. Then, set Bravo to Attack to Zulu and form up a defensive. At this point, all you have to do is keep taking out the guards, there will be a bunch, but just follow Vandal wnd Wardog and you'll do just fine. If the Leader is getting hit, have them stealth To Zulu. They will finish up the current guards and then make their way to ZUlu, but Attack to is the most direct way I know, and quickest.
It's not really hard, but I found it annoying since I didn't expect turret guns. It took me some time to complete it cuz I was too trigger happy. The above walkthrough might be a bit easier for you all. Hope it helps.
Over and Out.
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Urban Sweep: Post Strategies/Help/Tips *Walkthrough Included
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