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Patch 1.50

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Old 04-04-2009   #1
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Patch 1.50

* Added the ability to join directly into a friend's game off of the friend's list.
* Added password protected custom games.
* Drastically improved the weapon selection ring. You can now move while selecting weapons and the weapon selection is much faster and more accurate.
* Slightly reduced the Famas accuracy.
* Improved the damage of the Desert Eagle. One shot kill with light and medium armor.
* Improved sniper rifle damage. One shot kills with bolt action rifles on light and medium armor.
* Fixed a large number of level exploits.
* Channel names are sorted alphabetically by default.
* Reduced the long fade in at the beginning of rounds to less than 1 second (the "darkness" is gone).
* Added a 30 second game start timer to games when greater than 60% of the players ready up.
* Clan patches are now displayed on your character in-game.
* Clan tags are now displayed with your player name in-game.
* Added center markers to all scopes and changed the color of the crosshairs so that they are visible at night.
* Kill cam stops following target after 5 seconds.
* Button prompts in death cam fade out after 5 seconds.
* Target Spotting now defaults to off.
* Weapons selected in-game are not saved to your custom loadout.
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Old 04-04-2009   #2
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When does this come out?

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Old 04-04-2009   #3
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Now this is a good patch.
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Old 04-05-2009   #4
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Quote:
Originally Posted by sublime80220 View Post
When does this come out?
Good question... but I just finally got around to downloading the 1.42 patch, and immediately after the update finished, I loaded up Confrontation and it froze up on the "press start button" screen.

Good times.

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Old 04-05-2009   #5
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Quote:
Originally Posted by Negative Creep View Post
Good question... but I just finally got around to downloading the 1.42 patch, and immediately after the update finished, I loaded up Confrontation and it froze up on the "press start button" screen.

Good times.
I couldn't even play at school when I downloaded the patch but when I brought my ps3 home for the weekend everything works just fine. I'm so excited for this patch though, that's if it doesn't cause any problems... Mostly happy I can use a sniper rifle with confidence again. Shooting someone with heavy armor on 4 times with a .50 caliber sniper rifle and a desert eagle just to kill them was absolute bullshit. Having a reliable crosshairs should help a bunch too.
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Old 04-05-2009   #6
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Looks like I need to surf around the 'net, so I can see when this new patch should be released...

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Old 04-06-2009   #7
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Quote:
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Looks like I need to surf around the 'net, so I can see when this new patch should be released...
I looked and came up empty.

Here's the original annnouncement....
SOCOM.com - Welcome

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Old 04-06-2009   #8
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Shit, if this is legit and player feedback is good, I'll be back.

This'll resolve nearly every major gripe I've had with this game. Hopefully DLC will be on the way.

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Old 04-07-2009   #9
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I am still waiting on getting my PS3 (I am far behind the curb, due to deployment) but when i have the cash I am coming back to my FAVORITE gaming community! SOCOM!

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Old 04-07-2009   #10
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Originally Posted by Negative Creep View Post
Looks like I need to surf around the 'net, so I can see when this new patch should be released...
No official release date yet. My guess is by the end of the month.

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Old 04-10-2009   #11
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More Patch 1.5 Info
Posted by Cindy Bowens
Hello, All-

I’m glad we were able to share with you last week some of the community requested features that will be included in Patch 1.50. I talked with one of our producers this week and found out about a few more items I wanted to share with you.

* Option to Disable D-Pad lean and re-assign left and right directional buttons.
* Ladder Climb less audible.
* Round timer for 8x8 Medley decreased to 5 minutes.
* Picking up the bomb prompt now has priority when a body is on top of the bomb.

I know you are all anxious for this patch to be released. As work continues on it, we will update you on its progress.




Couple of new additions to the 1.5 patch. I laughed when I saw they decreased ladder noise. It was pretty much the equivalent to having a bell around your neck.
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Old 04-11-2009   #12
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In my honest opinion....Slant Six gets the "Listens to fanbase the most" award.



But also gets the "Fucks up when trying to implement what the fanbase wants" award.


*snickers*

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Old 04-11-2009   #13
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In my honest opinion....Slant Six gets the "Listens to fanbase the most" award.



But also gets the "Fucks up when trying to implement what the fanbase wants" award.


*snickers*
Summed up perfectly.

If I hear good things about this patch I'll be making a comeback to S:C.

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Old 04-21-2009   #14
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.......

If I hear good things about this patch I'll be making a comeback to S:C too.
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Old 04-24-2009   #15
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Confrontation Tournament Feature
Posted by Cindy “Abigale” Bowens

Hi, Folks-

The QA team is working their way through Patch 1.50. It's a big update with a lot of new features. We will announce details on its release in a future update.

In the meantime, I found out some details about the Tournament Matches so I wanted to share some of that with you today.


Tournament Matches
Tournaments are bracketed matches of multiple teams going head-to-head on the field of battle. Tournaments will self-balance, so that there will not be an odd number of teams. Tournament matches are separate from clan ladder matches, so your clan standing will not increase. Your personal rank will advance, however.

Tournaments can take course over a set period of time. There are separate weekday and weekend tournaments to accommodate a variety of schedules. You can join a tournament as a solo player placed on a team or you can get a party together and join a tournament as a team.

Registration
If a player selects a tournament that has not yet started they may select the tournament and pre-register for it. Any player may join a tournament as either a team leader or a team member. Players may also be auto assigned to public teams. A player does not need to be in a clan to participate in a tournament.

Scheduling
Tournaments are divided into two timeslot categories, ‘Weekend Tournaments’ and ‘Weekday Tournaments’. Weekend Tournaments run Saturday-Sunday, Weekday Tournaments run Monday-Friday. Timeslots are further divided by region.

Structure
Matches are played in a single elimination format, without consolation rounds. A tournament is broken into qualifier rounds and final rounds. On weekdays, one Qualifier is played each day throughout the week. On weekends, Qualifier 1, Qualifier 2, and Qualifier 3 are played on Saturday, while Quarterfinals, Semifinals and Final rounds are played Sunday.

Team Creation
After registration a player may choose ‘Create Team’. After selecting this, the leader must enter a ’Team Name’. Immediately after the name is entered the team will appear as their active team in ‘My Tournaments’.

Joining a Team
After registration, there are several ways a player may join a team (other than creating one of their own). Methods include accepting a team invite, requesting to join a team, and awaiting auto assignment.

The Tournament Lobby
30 minutes before match start time the tournament lobbies will be created. At this time all teams will be randomly seeded and matched up against other teams. All players of each team will be sent a game invite to join the tournament lobby.

Advancing in the Tournament
After a match finishes each team will be notified of the result of the match. If a team is eliminated then they will no longer be registered in the tournament. Also, each player will not receive any future game invitations. If the team wins, then they will be given a notification of their next match start time. Players on winning teams will join the next bracket or round in the same way that the team joined the first tournament match. For the top three positions the team will be awarded a trophy in the form of bronze for third place, silver for second place or gold for tournament winner.






Sounds interesting, you can go to socom.com to see pictures. This is definitely shaping up to be the patch that either makes or breaks this game for good.
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Patch 1.50




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