Mine Detection
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08-29-2005
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#21
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Join Date: Aug 2005
Location: Guam,USA
Posts: 190
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mines
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Originally Posted by Spookius
I think mines placed by your team should show as a red dot on that useless little radar map thingy. I mean come on, in real life, I'm sure that terros would give eacthother maps or SOMETHING with the locations, otherwise it would be too unsafe. ....well these are terrorists but still....
BTW, nice sig $ilent! :D  :D
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Sry i thought he was saying that you could see enemys mines
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Sig made possible by Bigmike8119! thanks Mike.
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08-29-2005
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#22
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Join Date: Aug 2005
Location: Chesterfield, MI
Posts: 73
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a mine radar would be good for your team but not for to see the other teams mines
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08-29-2005
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#23
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Join Date: May 2004
Posts: 62
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They have this feature in BF2. It shows where the snti-vehicular mines are, but noone pays attention to it anyways. People still run over them. Seems like a good idea, but doesn't really work.
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Mr.Ahkmed in S3, hit me up if you want to play.
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08-29-2005
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#24
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Join Date: Aug 2005
Location: illinois
Posts: 121
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it is good in theory but who knows how well something like that would work work... it would help noobs that run over called out mines 10 seconds later after you call them
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08-29-2005
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#25
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Join Date: May 2004
Posts: 62
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Honestly, I do not think that it would help that much.
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Mr.Ahkmed in S3, hit me up if you want to play.
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08-29-2005
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#26
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Join Date: Aug 2005
Location: Troy, Alabama
Posts: 84
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i dont know about haveing a blip on the radar for a mine but maybe a mine detector and a seperate set of equipment, that would be cool, a little anoying pulling it out and stuff but still. maybe the mines will still stand out like they do in socom 2. it would be cool if you could hide the mines like under ground or put a trip wire or something.
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08-30-2005
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#27
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Join Date: May 2005
Location: arkansas
Posts: 53
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I don't like this idea at all. It seems to be the worst i've heard. No mine radar! Use your mic, call it out and open your ears, it's not rocket science!!!
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08-30-2005
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#28
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Join Date: Aug 2005
Location: Guam,USA
Posts: 190
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Calling out mines is very inefficient since most peeps are worried about getting shot. Yea it helps a lil but a radar would help to show where your teamates have placed there mines without having to communicate back to your team.
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Sig made possible by Bigmike8119! thanks Mike.
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08-30-2005
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#29
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Senior Member
Join Date: Mar 2005
Location: ramsey, nj Sexiness: unbelievably sexy 2v2 Record History: 85-0 Waiting: GTAIV
Age: 19
Posts: 2,312
Xbox 360 ID : c0mmand3r
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Hmmm...this discussion has been going on for awhile now so I will relay my new thoughts and points of conversation.
No offense, but I completely disagree with this idea. There shouldn't be a mine radar. All you have to do is use your mic to call out your mines. If everyone was smart about mine placement and calling out the mines then there wouldn't be any problems. When someone dies on the mine there are two theoretical situations that occured. One would be that the mine placer did not call it out/placed in a bad position. The second would be that the person who got killed was not paying attention and didn't care to listen. This as you can see for yourself is a result of poor teamwork. This game requires teamwork to win! Mine radar would further eliminate the teamwork of your squad, thus taking away the need to work together. Think about it for awhile - Socom is meant to have teamwork skills to win.
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09-06-2005
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#30
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Join Date: Sep 2005
Posts: 35
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mines are a problem but not a diffucult problem.simply watch where yur goin and if u see a mine shoot it :
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spawn campers are cheaters,when i find them they will be weepers.
there wont be a second shot because im at the trigger end
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Mine Detection
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