It's for real, here is a link to the story SOCOM3and another
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SOCOM 3: Official
Zipper Interactive is at it again. First details inside.
by Jeremy Dunham
February 23, 2005 - In a press conference that is happening while I type this, Sony Computer Entertainment of America is unveiling SOCOM 3: U.S. Navy Seals. Once again developed by Zipper Interactive and slated for American store shelves this fall, SOCOM 3 will now support the use of vehicles and boast levels that are six times larger than before. Locations this time around include Morocco, Poland, and Bangladesh, and players will be able to swim should they need to (makes sense for a game based on the Navy eh?). Additionally, the AI is dramatically improved (enemies take cover, shoot around corners, and use actual flanking techniques), and the oft-requested checkpoints will be thoroughly available.
-----------GameSpot's News-----------
SOCOM 3 will take place in Morocco, Poland, and Bangladesh. All-new streaming technology will be employed here, which is said to increase the size of the game's single-player maps by five or six times over what was seen in the previous SOCOM game. To help compensate for that size, single-player missions will have checkpoints, allowing you to save your game mid-mission. The missions will also have multiple paths to success.
The ability to swim is one of SOCOM 3's new ability improvements. You'll also be able to operate vehicles, including humvees, light strike vehicles, technicals, T72 tanks, an SSCR assault boat, and a customized speed boat. Communicating with your AI-controlled team will be altered a bit--the game will now give you a context sensitive button that will command your team to move to a specific location, breach a door, and so on. This will be in addition to SOCOM II's already-robust AI control system.
Speaking of the AI, it will see some improvements as well. Players' team AI should be better at assisting you, and the enemy AI will be better equipped to coordinate with one-another to form smarter attacks against your SEAL team. Weapon customization sounds like it could be a big part of SOCOM 3. You'll have 31 weapons to choose from and 21 different attachments, making for over a thousand possibilities.
Sony and Zipper have revealed this information about SOCOM 3's single-player component, but information about the game's online side has yet to be revealed. The game is currently on-track for a fall release on the PlayStation 2. GameSpot will have more on SOCOM 3 as it becomes available.
By Jeff Gerstmann -- GameSpot
POSTED: 02/23/05 01:30 PM PST
I can't wait now.... 31 different guns with 21 attachments :o
I mean....we don't know if these vehicles are even going to be online, and not restricted to just single player, just giving you heads up before the people start bitching about vehicles.
Screenshots! They kind of look like shit, but I almost garuntee you they will improve and won't look like worse-than-N64 graphics when it is released.
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"You'll have 31 weapons to choose from and 21 different attachments, making for over a thousand possibilities."
Sounds cool, but, if there is this amount of pissing & moaning about IW's, M14's M3's, can you imagine the whiners that will come out in droves over a THOUSAND different possibilties??
w00t I can't wait till it comes out. It looks super UB3R. I can't believe this is the real thing w00t! I'm going out to buy it as soon as it comes out, I'm so excited I hope its as good as it looks. Here is a link to some more screen shots of Socom III http://boards.ign.com/message.asp?to...&ui=cb_post_02
Well its good to know we finally have some Official information about this. I already updated Socom3.com with this information.. Waiting for IGN's update aswell..
Looks like they finally listened to us regarding the graphics and frame rate issues... as the socom 3 graphics do not look much greater then socom 2....which is a very good thing.. will help with the frame rate lag...which is most of the lag that occurs in socom 2 anyway. (guns going off and people bunched up together ...slows the game down)
Well its good to know we finally have some Official information about this. I already updated Socom3.com with this information.. Waiting for IGN's update aswell..
Looks like they finally listened to us regarding the graphics and frame rate issues... as the socom 3 graphics do not look much greater then socom 2....which is a very good thing.. will help with the frame rate lag...which is most of the lag that occurs in socom 2 anyway. (guns going off and people bunched up together ...slows the game down)
Cool, so we have a domain for socom 3, Thats awesome. I think we should be able to use the same user database and just switch it over, what do u think about that?
Yea Weeee.... were mostly likely going to keep the same forums...just switch over the main graphics.. like the one in the upper lefthand corner. (socom II forums)
The reason the graphics look so N64ish, is because the game is in it's prime development stages. Don't whine that it's going to be horrible based on it's pre-beta pictures.
I actually want the graphics to be horrible... anything to slow down the terrible frame rate lag in socom 2.. Frostfire is all i play.. and when 3 or 4 people are shooting at each other in close quarters...its like watching slow-motion.. drives me nuts....Socom 1 to me was better then Socom 2 before the cheaters came.
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Yea Weeee.... were mostly likely going to keep the same forums...just switch over the main graphics.. like the one in the upper lefthand corner. (socom II forums)
I think the graphics team could whip up some cool pics once good screens get released