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Who hates the Wii???
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Old 04-22-2008   #21
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Quote:
Originally Posted by E. Writer View Post
The Wii IS for "hardcore gamers" because REAL "hardcore gamers" own all 3 systems.
Which means that I fall into this category...
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Old 04-22-2008   #22
 
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Originally Posted by aznboi1324 View Post
Same here, what makes me mad is the wiimote it self/sensor...

Sometimes i get good connection soemtime si dont.. . So im in a middle of a game and the wiimote just acts up and like its jumpy/
my only complaint is the gay sensor bar.If sony can do motion without a bar, why cant they find a way. If its somthing that cant be helped, at least make the sensor bar longer, becuse its way too small for most widescreen tvs.somtimes movement is limited becuse of that.
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Old 04-22-2008   #23
 
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There's a key difference between Sixaxis and Wiimote that means the Wii needs a sensor bar. Both can handle 3D movement (roll, pitch, yaw), but the Sixaxis doesn't know where it is in relation to anything else. The Wiimote does. That's why you can move a cursor around on wii and go into and out of the screen, for example, and that's why you need the sensor bar.
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Old 04-22-2008   #24
 
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Killens makes a great point. I don't ever see him stating that he said the 360 sucks. You guys are twisting his words around. The Wii is in a different league of it's own and is more of a party console.
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Old 04-22-2008   #25
 
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Quote:
Originally Posted by Midnight_Walker View Post
There's a key difference between Sixaxis and Wiimote that means the Wii needs a sensor bar. Both can handle 3D movement (roll, pitch, yaw), but the Sixaxis doesn't know where it is in relation to anything else. The Wiimote does. That's why you can move a cursor around on wii and go into and out of the screen, for example, and that's why you need the sensor bar.
i was pretty sure somone was going to try explain the motion sensing technology, which is why i made it a point to say "If its somthing that cant be helped, at least make the sensor bar longer" to save you the trouble.
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Old 04-22-2008   #26
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The sensor bar is annoying, but I love my Wii though, favorite console this gen..
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Old 04-22-2008   #27
 
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Quote:
Originally Posted by strictlystyles View Post
i was pretty sure somone was going to try explain the motion sensing technology, which is why i made it a point to say "If its somthing that cant be helped, at least make the sensor bar longer" to save you the trouble.
Making the sensor bar longer would not fix the problem. The problem lies in the distance the Wii remote is from the sensor bar.

I mean, if you want to put the IR sensor clusters farther from each other, -- a longer sensor bar, in other words -- you are going to have to stand even farther back, which does not affect how much the sensor bar can take in, because it's proportional. Some numbers I got from a science forum (W is distance from cluster to cluster):

Minimum Distance (in.) = W / 0.222
Optimum Distance (in.) = W / 0.121
Maximum Distance (in.) = W / 0.083

The sensor bar that comes with the Wii has a distance of 8 inches from cluster to cluster. You'll find that as W gets larger, the optimum distance gets farther, so it won't matter.
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Old 04-23-2008   #28
 
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Quote:
Originally Posted by strictlystyles View Post
i was pretty sure somone was going to try explain the motion sensing technology
Well, call me crazy, but that's what happens when you ask a question, even if you do forget to put a question mark in. Sorry for trying to educate you a little bit, next time I'll leave you to your ignorance.
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Old 04-24-2008   #29
 
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Quote:
Originally Posted by LiKuidLinsang View Post
Making the sensor bar longer would not fix the problem. The problem lies in the distance the Wii remote is from the sensor bar.

I mean, if you want to put the IR sensor clusters farther from each other, -- a longer sensor bar, in other words -- you are going to have to stand even farther back, which does not affect how much the sensor bar can take in, because it's proportional. Some numbers I got from a science forum (W is distance from cluster to cluster):

Minimum Distance (in.) = W / 0.222
Optimum Distance (in.) = W / 0.121
Maximum Distance (in.) = W / 0.083

The sensor bar that comes with the Wii has a distance of 8 inches from cluster to cluster. You'll find that as W gets larger, the optimum distance gets farther, so it won't matter.

well thats my whole point. A wider bar would place the Remote's guess of "center screen" longer in actual distance. Thatit would then allow greater accuracy, especially on bigger tvs,like for instance, my 61 inch tv, wich has more sensory issues than my 32" tv in my room. Also, distance from screen would alter allowing for more comfortable (further away) game-specific callibrations, like Zelda's callibration feature.

Quote:
Originally Posted by Midnight_Walker View Post
Well, call me crazy, but that's what happens when you ask a question, even if you do forget to put a question mark in. Sorry for trying to educate you a little bit, next time I'll leave you to your ignorance.
It has nothing to do with ignorance,as i know alll about how the wii mote works. i was just asking a rhetorical question from a general "see if theres a better way" point of view, and tried to keep the discussion simple without being an *** about it.

i already have some ideas i think may be better than a general sensor bar, but i dunno if i should post them, or copyright them first.(u never know)
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Old 04-24-2008   #30
 
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no hate on this end...personally the wii is my favorite system ever.
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