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General Discussion Anything and Everything Socom 2 that isn't specific to Online/Offline.


If you were to create or recreate any map on SOCOM2 online?
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Old 04-08-2005   #31


 
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I'd get rid of the lag on vigilance by removing the RPG/AT4. Then I'd get rid of the lag on bitter jungle. I don't know how but whatever.
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Old 04-08-2005   #32


 
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Quote:
Originally Posted by Caprice
I'd get rid of the lag on vigilance by removing the RPG/AT4. Then I'd get rid of the lag on bitter jungle. I don't know how but whatever.
In vigi not just the rpg makes lag.

and in death trap
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Old 04-08-2005   #33


 
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I remember someone mentioning something about the minigames. So I thought it'd be cool to make maps specifically for the minigames. a sup' air ball paintball field map would be cool.
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Old 04-08-2005   #34
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"Countdown"

Basically this is a 5 floor basement complex in which the SEALs must reach the lower level(secret shortcuts of course) and disarm a bomb before a 4 minute timer runs out. There will be lots of things to hide behind making team tactics nesecary to live.
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Old 04-11-2005   #35


 
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I think frostfire should be changed around so that the Seals start in the tunnels under the box room and the Terrorists start in the tunnels under the computer room since Seals always grenade the Terr. spawn point.
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Old 04-12-2005   #36


 
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Quote:
Originally Posted by Animal Mother
I think frostfire should be changed around so that the Seals start in the tunnels under the box room and the Terrorists start in the tunnels under the computer room since Seals always grenade the Terr. spawn point.
This is the stupidest thing i have eve hear, If ony do this $hit the terros going to use the shotguns and going to plant mines, so bad strategy............ Seals are so bad under tunnels.
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Old 04-12-2005   #37
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A one-floor school where the seals have to get in and breach an exit from the inside to get the kids out, and both sides need to keep them alive.
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Old 04-12-2005   #38


 
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A one-floor school where the seals have to get in and breach an exit from the inside to get the kids out, and both sides need to keep them alive.
Lo0o0oL omg, good idea! like a extract.
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Old 04-13-2005   #39


 
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If i recreated or created any maps it would have to be:
  • Last Bastion
  • Abandoned (old school day time)
  • Bridge Crossing (Americas Army)
  • Pipeline SF (Americas Army)
  • Foxhunt (Night time :o)
  • NightStalker
  • Liberation

Those maps are freakin Sexy
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Old 04-13-2005   #40


 
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Quote:
Originally Posted by AND.1 Marine
If i recreated or created any maps it would have to be:
  • Last Bastion
  • Abandoned (old school day time)
  • Bridge Crossing (Americas Army)
  • Pipeline SF (Americas Army)
  • Foxhunt (Night time :o)
  • NightStalker
  • Liberation

Those maps are freakin Sexy
Good idea: and a night desert glory. o **** i am seeing that.

or a raining crossroads in ruins.( the buldings are burning and broken.) when you plant the bomb and it explodes, start to rain. and the fire is over.
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If you were to create or recreate any map on SOCOM2 online?


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