If you were to create or recreate any map on SOCOM2 online?
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03-20-2005
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#11
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Senior Member
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I would definitely make Stalingrad from Call of Duty, it's the greatest
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03-20-2005
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#12
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Senior Member
Join Date: Oct 2004
Location: Calif.
Posts: 1,197
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I just think, it would be cool, to make your own maps. They could sell a separate disc, that lets you design your own, on a pc. It might take you awhile to do it, but I think it would be worth it. You'de have to submit it, for on-line play, so glitches wouldn't be in it. I know you use to be able to do it, on some of the Command & Conquer games. Don't know if it'd work for the Socom world.
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03-20-2005
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#13
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Senior Member
Join Date: Sep 2004
Location: Devon, UK
Posts: 1,494
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Quote:
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Originally Posted by marble man
I just think, it would be cool, to make your own maps. They could sell a separate disc, that lets you design your own, on a pc. It might take you awhile to do it, but I think it would be worth it. You'de have to submit it, for on-line play, so glitches wouldn't be in it. I know you use to be able to do it, on some of the Command & Conquer games. Don't know if it'd work for the Socom world.
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Would be damn sweet, but i doubt it will happen. 
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PS3 Network ID: Jezz
"But we had a dream
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03-20-2005
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#14
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Join Date: Mar 2005
Location: Connecticut
Posts: 121
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SOCOM 3 should give us the option to choose the time of day...., I think shadow falls would be more enjoyable during the day time. And Dg and Fish hook at night....blizzard in the day.....Foxhunt at night<<<<<that would be good..
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03-29-2005
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#15
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Join Date: Jun 2004
Location: portland, oregon
Posts: 267
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Quote:
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Originally Posted by Jezz
Facility from Goldeneye 64. Classic level. Gotta love going in those toilets.
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that would rock! or perhaps the train level! but we'd have to be able to use laser watches!
i'd like to play a certain level from s1 offline, on s2 online. it's the level they got sandstorm from, you know, you start way back, it's nightime, you gotta get across the canyon then into the base and stuff. a exact copy of that map would freakin rule! just take out the are where you got to extract and that map would be unbelivably fun. i'd only play that and nothing else.
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03-29-2005
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#16
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Super Moderator
Join Date: Dec 2003
Location: Near Chicago, IL
Posts: 9,256
Xbox 360 ID : N3gative Cr33p
PS3 ID : N3GAT1VE_CR33P
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Quote:
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Originally Posted by #C!!~Sorr0w
Id make abandoned day time...old skool.....and id add another Russian level to blizz and FF, both great maps, another would be awesome.
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Dayyyam... same thing I was thinking, Sorrow.
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Originally Posted by #C!!~Sorr0w
SOCOM 3 should give us the option to choose the time of day....
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Yep... I'll agree with ya once more. 
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03-29-2005
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#17
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Senior Member
Join Date: Apr 2004
Location: Las Vegas, NV
Posts: 1,733
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I think I would like to see Shadow Falls 10 minutes after a huge forest fire had stricken the area!
All the foliage burnt to a crisp and SMALL fires burning around the map. Maybe a bad haze from smoke that limits visibility. Of course that would produce bad lag, but maybe they could find a happy medium.
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03-30-2005
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#18
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Join Date: Jan 2005
Location: South Carolina
Posts: 620
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Quote:
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Originally Posted by ~WETWORKS
I think I would like to see Shadow Falls 10 minutes after a huge forest fire had stricken the area!
All the foliage burnt to a crisp and SMALL fires burning around the map. Maybe a bad haze from smoke that limits visibility. Of course that would produce bad lag, but maybe they could find a happy medium.
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That'd be awesome; Minus the smoke part. I mean, have little fires in areas and everything. Some trees down, some up. Yeah it'd be pretty sweet.

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03-30-2005
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#19
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Senior Member
Join Date: Oct 2004
Location: Calif.
Posts: 1,197
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A slight breeze, to move the smoke around. So one second, you'd have a clear shot, and the next, it's gone. Crispy cretters that didn't make it out of the fire. Dead fish floating in the water. Maybe it happened from a napalm bombing run. For a little more surprise, have a hidden weapons cache go off, because of the heat.
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03-31-2005
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#20
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Join Date: Mar 2005
Posts: 74
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I'd recreate every map in one way: I'd have every player in the opposite teamspawn in front of me at the spawn with their back to me, that way I can get my gun blazing just as I spawn and get like 8 kills. 
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If you were to create or recreate any map on SOCOM2 online?
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