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Grand Theft Auto IV

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Old 01-05-2007   #16
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Old 01-05-2007   #17
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I do have to agree with Creep, Saints Row is a big step up from San Andreas.

I know it sounds a bit dumb, but when people ask me what Saints Row is like, I simply say its pretty much everything you ever asked for to be put in a GTA game, except put in an entirely new one.

I think I only played the MP mode on San ANdreas a couple of times, but I wasnt impressed. I hope IV has MP, but it too has to be better than the one on SA. I know it will though.

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Old 01-06-2007   #18
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I've said it many times to other people... Saints Row has officially raised the bar for these kind of games. Which is a good thing, because I think Rockstar could use the newfound "inspiration" to make GTAIV tons better than San Andreas, Vice City, or GTAIII before it!!!

I agree completely with everything Creep says. But being how overly time consuming and expansive GTA Has Been ( Not a Bad Thing ) and the small amount of time I have played Saints Row, I have a- been there / Done that-attitude with open world games. Especially after playing alot of let downs in the process. It would have to something incredible as far as raising the bar.The whole GTA series was my main draw to games before I got involved with Socom Online. The thing I don't like about most , but not all, online games is the constant dull re-spawns where you mindlessly Kill Kill Kill
I always liked the punishment for your mistakes factor of Socom. Ive played some really great graphic online games lately. But none have given me the addictive craving that Socom did. Hopefully, Rockstar does something special with the Multiplayer for the new GTA that will balance out the game.




Hmmm... Saint's Row !!
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Old 01-06-2007   #19
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Everything in Saints Row was better than SA except for driving, it was wayyyy too easy =/. Every car was insanely easy to drive if you figure out how to turn right and when the right time is. But yeah I think GTA IV is gonna be a great game and I really can't wait for it.

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Old 01-07-2007   #20
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I can not agree with Zech, in the least bit.

Every game's controls tend to be a bit different, but to say Saint's Row is an easier game based upon the controls of a car, is an absolute ludacris statement. If you were to tell me that you blew through SR without dying once, and it only took an hour, I would say it would be an easier game. SR and GTA have become expansive games with open storylines and hidden missions (like finding CDs, pearls, clothes, etc....). I have had SR for a while and am nowhere near the final parts of the game. SR offers the ability to play missions co-operatively with friends (thanks, Creep!!!!!!). When did GTA offer that ability (excpet the lame attempt of co-op where you have to stay within 3 feet of each other and senselessly slaughter people)? SR makes you work as a team! In my eyes, that is a pure bonus!

These two games can be labled withing the same genre of gaming, but I feel that the SR and GTA series may be in different classes. Each release in the GTA novel has been a bigger and better game than the last. I can only hope the same from the SR series, if it becomes a series.

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Old 01-07-2007   #21
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maybe i'm the only one, but personally i don't think the gta series really needs multiplayer. actually i think multiplayer detracts from a games overall appeal. i've yet to see a single game on any system that had both an 100% online AND offline feel. one or the other are left lacking due to the developers putting too much emphasis on one or the other.

saints row MIGHT have been the one game to pull it off, BUT, i think my (and everyone elses) judgement was clouded by the fact that from the loading screen on it was automatically compared to san andreas in almost every aspect.

i don't know, we'll all have to wait and see in october, but i for one plan on seeing first hand for myself as soon as humanly possible. as a matter of fact i'm going to go check a few websites now and see if it's possible to pre-order yet.
I agree with that completely, I have yet to find a game that has an awesome single player and multiplayer. The only game that in my mind has come close to being excellent on both is MGS3:Substinance. The single player was great and the multiplayer after getting used to it was also a lot of fun.

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Old 01-08-2007   #22
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But being how overly time consuming and expansive GTA Has Been ( Not a Bad Thing ) and the small amount of time I have played Saints Row, I have a- been there / Done that-attitude with open world games.
You know, I haven't been too excited for this game, and I couldn't figure out why until you made this statement.

GTA is kinda like an old hat now. Since the 3rd one, every game's been about the same, with a few new things thrown in. Personally, I didn't care for the whole working out and eating thing in SA. I can't even eat right in real life, so how am I going to in a game?

For me to really get interested in another GTA, it'd have to be pretty innovative.

I think it'd be awesome if they found an enjoyable way to make online free-roam, but I think that'd be super complicated to do. I guess we'll have to wait and see.

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Old 02-08-2007   #23
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You know, I haven't been too excited for this game, and I couldn't figure out why until you made this statement.

GTA is kinda like an old hat now. Since the 3rd one, every game's been about the same, with a few new things thrown in. Personally, I didn't care for the whole working out and eating thing in SA. I can't even eat right in real life, so how am I going to in a game?

For me to really get interested in another GTA, it'd have to be pretty innovative.

I think it'd be awesome if they found an enjoyable way to make online free-roam, but I think that'd be super complicated to do. I guess we'll have to wait and see.
(Trying to keep the thread going for a while)

I think they went a little over the top when they added the need for food on the game. They are starting to add stuff in there that just make you want to cheat just to get passed the annoying parts of the game.

Such as eating, stamina, and muscle building.

The muscle thing wasn't too bad, but it started to reverse after a while, so you were forced to either have a weak guy who struggles to jump walls, cheat, or spend time in the gym.

If they added a free roam online world, I would never even play single player. I always wanted to start a biker gang or something on San Andreas.

It would be like Saints Row (for those who have played), but with more stuff to do and obviously the open world.

As soon as I know if I am going to be in the US in November, I will preorder this game!

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Old 02-09-2007   #24
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I think the "eating system" that Rockstar added into San Andreas was a great, innovative idea. It adds more realism into their franchise, which was seriously lacking in that regard with all of their previous GTA games.

(Picking up health packs is so 1980s, anyway!)

The "bodybuilding" aspect that they added was another welcome addition... it made it nearly impossible for people's characters to look exactly the same. In my opinion, it added a (yet another) neat twist to customizing your character to your liking... yet another thing that was seriously lacking in previous GTA games.

I'll probably never have really bad things to say about any future GTA games... unless of course, they make them like any of their other pre-San Andreas versions.

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Old 02-09-2007   #25
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Quote:
Originally Posted by OME6A View Post
You know, I haven't been too excited for this game, and I couldn't figure out why until you made this statement.

GTA is kinda like an old hat now. Since the 3rd one, every game's been about the same, with a few new things thrown in. Personally, I didn't care for the whole working out and eating thing in SA. I can't even eat right in real life, so how am I going to in a game?

For me to really get interested in another GTA, it'd have to be pretty innovative.

I think it'd be awesome if they found an enjoyable way to make online free-roam, but I think that'd be super complicated to do. I guess we'll have to wait and see.
Basically my thoughts as well.

I'll probably end up buying the game, simply because it's GTA on a next-gen console. I've never been the biggest GTA fan, it's always been the same to me, I'm hoping that some sort of online play will make this one something I can enjoy for more than 35 minutes :\

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Old 02-09-2007   #26
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I have never played a GTA game on an X-Box so I am looking forward to seeing what the controls are like. People say they are a little difficult, but the 360's buttons are more or less the same as the PS2's now.

I usually enjoy a GTA game the most in the first week I get it. Its the only game that I watch the pre-game credits on. I actually get excited too when I watch them, I need a life!

GTA games only get boring to me when I have to do racing missions, boat missions, or air missions (plane, helicopter whatever). They all take too much effort. I hate racing games on all games that aren't actually racing games.

Anyone got any suggestions for potential new weapons they might add?

I hope they add a nice revolver, possibly a TASER (for comedic value), and maybe a couple more "melee" weapons.

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Old 02-09-2007   #27
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I'll get it just because it's GTA. I'll be basing my opinions off of the game based on San Andreas. Saints Row is a pretty decent game, but the storyline is seriously weak. That's where the GTA games have got me hooked. I love the stories for those games. Grand Theft Auto III's was the best, and Vice City is right behind it. I didn't care much for the San Andreas story, the ending was completely ******.

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Old 02-10-2007   #28
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I think the "eating system" that Rockstar added into San Andreas was a great, innovative idea. It adds more realism into their franchise, which was seriously lacking in that regard with all of their previous GTA games.

(Picking up health packs is so 1980s, anyway!)

The "bodybuilding" aspect that they added was another welcome addition... it made it nearly impossible for people's characters to look exactly the same. In my opinion, it added a (yet another) neat twist to customizing your character to your liking... yet another thing that was seriously lacking in previous GTA games.

I'll probably never have really bad things to say about any future GTA games... unless of course, they make them like any of their other pre-San Andreas versions.
^Agreed. I liked the additions because it made it longer and more interesting. I hate games that you can breeze through in a couple days. With the GTA games I would just mess around on vigilante missions and have with the characters. It's one of the few games that I never really wanted to end in sp. I liked how they gave you different fighting styles to choose from. One thing I hope they do is give you more options for customizing cars. That's one of the things that disappointed me about SA. Just talking about it makes me want to play Vice City or SA again from the beginning.

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Old 02-10-2007   #29
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One thing I hope they do is give you more options for customizing cars.
And boobs. This game needs to have boobs in order to transcend the generation breach between consoles.

Simply put, we need plenty of these in the next iteration:

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Old 02-10-2007   #30
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I have never played a GTA game on an X-Box so I am looking forward to seeing what the controls are like. People say they are a little difficult, but the 360's buttons are more or less the same as the PS2's now.
When I played SA on my original Xbox, it only took me a small amount of time to "re-learn" the controls, seeing as how I originally conquered the single player mode of SA on the PS2 when it first came out.

But I agree with you... seeing as how the 360 controller is almost like the PS2 controller, it shouldn't be an issue at all this time around.

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Grand Theft Auto IV




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