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Modern Warfare 2 - What would you suggest?

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Old 03-09-2009   #31
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So, basically, you want a game that turns into a giant camporgy the day of release, instead of 2 months after? Sounds fun

NO! Just more tactical. Instead of this Run'N'Gun Mayhem of Respawn.
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Old 03-10-2009   #32
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Thought you guys might find this article pretty funny :)

What the Internet Thinks CoD Modern Warfare 2 Should be Like | zMogo Tech Stuff

It's about some of the crazy suggestions made on the twitter feed. Pretty funny stuff.
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Old 03-10-2009   #33
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Make some of the missions have multiple paths or hidden paths that take you to a good sniping position or around the enemy. Have more maps with more vairety in their openness and the amount of cover available. Make the weapons have a little more kick than in COD4 (but not much), and make them swing around a little bit when firing from the hip, and just a tiny bit when aiming down the sights/scoping in. Have more maps based on levels in the single player, but not too many. Make it so that your hands actually match what you look like to other people (if they see gloves, you see those exact gloves). Maybe make it so you can choose your load-out for some of the missions (the weapons available would be pre-designated).

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Old 03-10-2009   #34
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Originally Posted by SirAlphonso View Post
It's about some of the crazy suggestions made on the twitter feed. Pretty funny stuff.
Very good article. I suggest some people here read it and take notes.

They should make it so that you have to aim the knife attack. Even if all you had to do was have your target somewhere on your screen I would be happy. I'm fed up getting stabbed by people who are so unable to aim their guns that the knife is their primary weapon. For instance, my brother. He is scum.

Emplaced machine guns should be made weaker but given larger arcs of fire, particularly upwards so that they can actually kill helicopters. On that note, I think the air support should have to win air supremacy... like if I have a gunship but one of the other team still manages to get seven kills, his should fly in and chew mine up rather than waiting politely at the side of the battlefield, because he sort of deserves it. Far too often I earn dogs but get no chance to bring them into the action... and who doesn't want to see a dozen virtual Rottweilers tearing each other to pieces?
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Old 03-10-2009   #35
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Originally Posted by RAMZAK View Post
NO! Just more tactical. Instead of this Run'N'Gun Mayhem of Respawn.
Then play Search and Destroy...

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Old 03-11-2009   #36
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Originally Posted by Jimdalf View Post
Very good article. I suggest some people here read it and take notes.

They should make it so that you have to aim the knife attack. Even if all you had to do was have your target somewhere on your screen I would be happy. I'm fed up getting stabbed by people who are so unable to aim their guns that the knife is their primary weapon. For instance, my brother. He is scum.

Emplaced machine guns should be made weaker but given larger arcs of fire, particularly upwards so that they can actually kill helicopters. On that note, I think the air support should have to win air supremacy... like if I have a gunship but one of the other team still manages to get seven kills, his should fly in and chew mine up rather than waiting politely at the side of the battlefield, because he sort of deserves it. Far too often I earn dogs but get no chance to bring them into the action... and who doesn't want to see a dozen virtual Rottweilers tearing each other to pieces?
Really well put

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Old 03-12-2009   #37
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On that note, I think the air support should have to win air supremacy... like if I have a gunship but one of the other team still manages to get seven kills, his should fly in and chew mine up rather than waiting politely at the side of the battlefield, because he sort of deserves it.
That's good actually, I never thought of that.

But I say that rather than your chopper coming in and immediately downing the enemy chopper, they should just fire at one another and whichever chopper has the lowest armor goes down (ie: which chopper takes more fire from your team mates and enemies weapons.)

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Old 03-14-2009   #38
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more guns-like the tec 9
NO PERKS.
better camo
tanks
more customizable
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Old 03-19-2009   #39
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Im interested in what their going to substitute for Zombies in zombie mode. Since its "Modern" warfare, they'll have to use something else. I bet it'll be Aliens or Vampires.
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Old 03-19-2009   #40
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I have two ideas for Modern Warfare 2...

1. You still have the UAV with a 3 kill-streak, an airstrike with a 5 kill-streak, and a helicopter/dogs/or whatever with a 7 kill-streak. BUT, my idea is to have something even better with a 15 or 17 kill streak. Maybe it could be two helicopters that come out at once. I don't know what it could be, but I think there should be something for getting a really high kill-streak, such as a 15 or 17.

2. My second idea is an incentive to get people to move up to higher prestige levels. WAW tried to implement this by allowing you to have more custom classes as you move up prestige levels, but I only use four custom classes, so I've had no need to move past the first level-65. My idea is this... Allow more perks to be used as you move up in prestige. For instance, the first prestige allows you to use two perk-1's. Prestige level 4 allows you to use two perk-2's, while still using the two perk-1's. Prestige level 7 allows you to use two perk-3's, while still using the two perk-1's and two perk-2's. And prestige level 10 allows you to use two weapon add-ons, while still using two of each perk. That way, by time you reach prestige 10, you're using two perk-1's, two perk-2's, two perk-3's, and two weapon add-ons. That will make everyone try to move up in the prestige levels.
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Old 03-19-2009   #41
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That way, by time you reach prestige 10, you're using two perk-1's, two perk-2's, two perk-3's, and two weapon add-ons. That will make everyone try to move up in the prestige levels.
So the casual players, just like me and probably you too, the guys who can't play the game sixteen hours a day for the first two weeks... how are we meant to score points and rank up fighting against players with this sort of advantage? RPGs+Claymores, Stopping Power+Juggernaut, Steady Aim+Martyrdom, Silencer+Red Dot... prestige mode is just a cute add-on, it should have no bearing on the game at all. I think the only reason for the extra custom classes was to make players diversify their arsenal. Which failed terribly due to the double mags on the SMGs.
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Old 03-20-2009   #42
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no,they should have it too where you can get three different choppers,artillary or airstrike,and dogs or something else.......chopper 1.)arh 70(light armor) chopper 2.) super cobra chopper 3 .)then should be and apache longbow,so instead of seven kills one heli,at 10 kills the super cobra and at 13 kills the apache
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Old 03-20-2009   #43
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Has anti-camp mode been mentioned yet ?

Red dot appears on radar when standing in one spot for too long.

or

#2 health slowly drains out if standing in one spot for too long.

iamfourzerotwo replied in email that they would discuss the mode at their next meeting.. this was about a year ago though... Theres a seperate out there somewhere about this.
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Old 03-21-2009   #44
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Quote:
Originally Posted by Libertine View Post
Has anti-camp mode been mentioned yet ?

Red dot appears on radar when standing in one spot for too long.

or

#2 health slowly drains out if standing in one spot for too long.

iamfourzerotwo replied in email that they would discuss the mode at their next meeting.. this was about a year ago though... Theres a seperate out there somewhere about this.
^^^^^^That

Some new guns/perks

More classes

Snow and Jungle maps getting tired of middle eastern cities and bombed out buildings.

and hopefully no vehicles or at least no tanks.

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Old 03-21-2009   #45
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I would like for there to be a mode like nazi zombies in COD:MW2.
Hells yeah, zombie mode kicks ass!
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Modern Warfare 2 - What would you suggest?




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