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Hit detection
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Old 02-06-2008   #11
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Quote:
Originally Posted by tedstryker View Post
the patch...like the so called first one that never happened..
Well they did fix the playlists... Or update them, or whatever.
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Old 02-06-2008   #12
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Well **** me backwards there is all of Europe bitching away constantly because the rest of the world has a patch to fix the snipers which we don't so we spend ****ing ages waiting for their ****ing playlists to get us into a game. But you don't even have it yet?

Don't use the Dragunov, I'm pretty sure its the only gun that doesn't actually hit people at all when you can be certain that you did hit them. With the M40A3 you can sometimes miss horribly and still get a kill but I found with the SVD that no matter how long you give it to settle between firing (up to a second) it isn't reliable.
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Old 02-06-2008   #13
 
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Originally Posted by OME6A View Post
while the god damned G3 kills me with 1 shot every time.
The G3 is a nasty gun. It's really the only gun that i use in the game and, in my opinion it's the best. I use it silenced on every hardcore S&D match i play (only game's i do play), and i usually end with about 10-11 kill's everytime.
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Old 02-06-2008   #14
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LOL, nice clan name there. Which would you be?

That's one thing that bothers me about hardcore. Some of my preferred weapons like the HK5 and P90 can take 2-4 shots to kill someone (sometimes more when silenced), while the god damned G3 kills me with 1 shot every time.
Either one you want me to be baby... I can either start your death, or finish your death.
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Hit detection


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