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11-26-2006
#
1
KillerSwat
Join Date: Jan 2005
Location: Victoria BC
Age: 15
Posts: 1,789
Xbox 360 ID : Apex 360x
RainBow Six Las Vegas
Rn'c
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11-26-2006
#
2
Refund
Join Date: May 2005
Location: Latvija
Posts: 772
A little too colorful, the dots are kind of sticking out, and render is monochrome, try coloring him in yourself.
Could turn into a nice sig though, turn down the contrast and coloring.
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11-26-2006
#
3
KillerSwat
Join Date: Jan 2005
Location: Victoria BC
Age: 15
Posts: 1,789
Xbox 360 ID : Apex 360x
Quote:
Originally Posted by
Refund
A little too colorful, the dots are kind of sticking out, and render is monochrome, try coloring him in yourself.
Could turn into a nice sig though, turn down the contrast and coloring.
Thats teh color the render was I tryed to work with it.
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11-26-2006
#
4
Refund
Join Date: May 2005
Location: Latvija
Posts: 772
Quote:
Originally Posted by
KillerSwat
Thats teh color the render was I tryed to work with it.
Well, if the render is one color, and your background is 10 colors, something's gotta give.
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11-26-2006
#
5
Jon
Graphics Staff
Super Flash Mario Bros Champion!
Join Date: Apr 2005
Location: Cranston, RI
Age: 18
Posts: 1,897
Xbox 360 ID : Yung Jcon
do a red to black gradient map or white/black what ever looks good.. and set it to multiply on 60%
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11-27-2006
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6
KillerSwat
Join Date: Jan 2005
Location: Victoria BC
Age: 15
Posts: 1,789
Xbox 360 ID : Apex 360x
Holy **** I went on good comp up stairs and its so bright way too contrasted. lol wow.
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Last edited by KillerSwat; 11-27-2006 at
05:54 PM
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11-27-2006
#
7
SH3LLZ
Join Date: Jun 2006
Location: Conn. USA
Age: 16
Posts: 324
Xbox 360 ID : Blazing Valor
Well... It's okay, but the coloring is horrible. If anything you should saturate it, even if you have to make it a black/white sig.
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