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For myself, I would probably spilt for both small, and big maps. Small tends to become a little boring sometimes cause' everyone is so grouped together, and I personally don't get any sort of challenge out of it at all. But, then again it is a solution to getting some fairly stacked-up kills here and there too. As for Larger Maps, I like them the most because' it's like your in the real thing, the real scenario of it all. All that races through your mind is where could he be hiding?, and you search for him might take a little while but that's practically what it's probably like in the real world, larger maps are for the patient ones, and more in-closed maps are for, basically the impatient ones. Scoping out, waiting for the apposing team-member to re-claim another position is a thrill, watching him in-close to another space, then having your crosshairs set straight on him and *Plow!* It's over..with short maps everything/everyone are so pack-punched together that I feel like I can just kill them with HQC (Hand-Quarter Combat). Maybe I'm the only one who feels this obligated towards that but, it's just fun to see what's in-store next..
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