lets see here. as a seal there is alot of options to do. for one, the terrorists beat the seals to the bomb by about 75 meters, so once within range, stop the rushers with grenades to even out the playing field. snipers are invaluable. have one on the right side. and one on the left side. the one on the right can cover the terrorist sniper hill and that path on his own from the spawn. the left side sniper can cover the bomb, the hill, the left path, and the middle from where you jump over the crevace. breaching weapons own on this map. while you might want to keep them behind you in the begining so they dont die, once you go to plant the bomb you will be happy you have them. m16's own on this map due to the range, learn to use them. terrorists. never get on top of your spawn roof. you are waiting to get a bullet there. and dont go by the portopotie, seals always check there. rpg's on this map are good, because when you do get to shoot, you already see them, so the cheap factor is gone. you are on top of your sniper hill, rpg aiming at the bomb, and then you see a seal

. one 552sd on your team will not hurt. strategy withing your team should be applied, as for the seals have the high ground. low ground snipers should be used to eliminate these guys. what i like to do is grap an m40 for its accuracy. i go partially up onto sniper hill in stand position fully scoped, and just look on the left side for a seals head, he might see the tip of your head, but he has a .50 cal more than likely, and will take 2 or 3 shots, or maybe not even notice you, but you know where he is, your scope wont move, and you have a target sitting still.