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Originally Posted by -Trigz-
im with razor. i bought SOCOM because it was SOCOM, not because it was a rip-off of some other game. the whole rolling and sprinting thing is taking away what SOCOM is and was. it still does look like a great game, but its taking away SOCOMs value (if that makes sense).
to NAVYBOY, the won't really be a need for sprinting with how many people you can get in one room...plus, thats probably the "big" crossroads, there just might be a "small" crossroads like what they did in S3.
When Confrontation comes out, play it until you get used to it. then go back to SOCOM 2 and tell me which is better (although i pretty much know what most of you stubborn guys will say.)
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To be perfectly honest, how can you possibly start comparing the two? You have, oh about another 4 months before you can intelligently compare anything. THE FREAKIN GAME ISN"T EVEN OUT YET. And we are here already saying it's going to be this, and it's going to be that.
You can have your opinions on what you think they should and should not add to the game, however I don't see how you people can already start comparing. Lets play the game first, then we'll see.