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10 sick new screens
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Old 05-07-2008   #1
 
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10 sick new screens

SOCOM: Confrontation Screenshots, SOCOM: Confrontation Screens

and heres 2-3 new more screens (look like design plans for the characters and maps to me, not in game )including night shot of xroads market and urban waste...looks pretty neat

SOCOM: Confrontation Screens for PlayStation 3 at GameSpot

The character models look better in that pic showing the light armor/medium armor/heavy armor builds. lets hope they aim to reach at least this level for the game

But it seems that these are more like architectural plans/ designs. Why release these now anyway? I guess we get to see how night time versions of the maps may look like
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Old 05-07-2008   #2
 
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cant say im impressed with the graphics
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Old 05-07-2008   #3
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I don't think they've kept up with graphics since they released SOCOM II. I thought SOCOM II has great graphics back in the day. SOCOM 3 looked like a Playstation One game to me, as did SOCOM: CA.

That was one of the big reasons I hated SOCOM 3. The graphics were horrible.

:bad gas:
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Old 05-07-2008   #4
 
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Originally Posted by Godmoney View Post


I don't think they've kept up with graphics since they released SOCOM II. I thought SOCOM II has great graphics back in the day. SOCOM 3 looked like a Playstation One game to me, as did SOCOM: CA.

That was one of the big reasons I hated SOCOM 3. The graphics were horrible.

:bad gas:
in this i see that you might be able to have more than 2 attachments this time around
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Old 05-07-2008   #5
 
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Old 05-07-2008   #6
 
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Ya, I noticed that too.


However, I'm pretty sure they accidentally posted these pics from a never before seen photo of S3 or SCA, at least I hope so. The graphics, well, look like chicken poop to say the least.
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Old 05-08-2008   #7
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I'm not liking the character models, but if the gameplay is solid, that's all that matters.
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Old 05-08-2008   #8
 
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Everytime there is a new screen or video the more I am loosing intrest in this game. I keep seeing poor graphics witch is ok... But there's also prone roll witch IMO I think is pointless to have. And in the background of that picture it reminds me of socom 3, just an open field with alot of dirt.

If the characters look like that just sitting there I can't imagine how bad it would look online with the lag.

Does any one know how many Frame rates per second socom will be?
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Old 05-08-2008   #9
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Originally Posted by OME6A View Post
I'm not liking the character models, but if the gameplay is solid, that's all that matters.
Exactly. Gameplay > Graphics

Don't judge a book, or in this case a game, by it's cover, or the pictures it shows beforehand. I'm sure they are concentrating more on gameplay than graphics because gameplay was the biggest complaints that they received from SOCOM gamers.
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Old 05-08-2008   #10
 
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the only interesting part i found was the special forces/character customisation. The most worrying thing was not the graphics imo, but the size of the maps. Anyone seen the new crossroads screens on socom.com? Thats not a map...its like a giant concrete jungle. With all those alleyways and accessible buildings, i reckon the map rounds would be longer than s3
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