Thread: Mass Effect 2
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Old 1 Week Ago   #5 (permalink)
The mOBSCENE
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The reason the textures took so long to load up was because they had maximum graphic capability running at all times rather than doing what some RPGs do and reduce graphics while you're just running around.

The elevators pissed me off as well. You would think with all of that technology that they would have fast *** elevators and not elevators that ran slower than what ours do in the real world.
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