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New socom confrontation info....
not really sure how accurate this is, but its more info than I have seen anywhere else, i thought i would share what i have heard, believe it or not
Q: Hows the gameplay?
A: It's almost identical to Socom 2. It has the same feel, and the crosshair has been changed from what was seen on the SGD trailer. It has recoil as well.
Q. What maps are there?
A: Crossroads, Desert Glory, Claw Harbour, Battlefield Union and Ministry
Q: Give me some info on the maps
A: S2 maps have been revamped, and enlarged on the outside areas. Large bases, and more detailed rooms with awsome shadow and lighting. Claw Harbour is a pure sniping map with plenty of open areas near the sea and ports. Battlefield Union is a wasteland area with destructible buildings, and Ministry compromises of two bases, and an in between vertical path, somewhat like chain reaction. Each map has 7 modes, including Escort, Extraction, Demolition, Supression, Control, Timer and Resistance. Convoy was ditched after negative feedback from fans.
Q: What's timer and Resistance?
A: Timer is basically a respawn, where you set your time limit, and the team with the most number of collective kills, wins. Resistance involves both teams trying to defend their Tribynical Generator (a large glowing generator thingy), and attack the other teams one. The team with the lowest amount of damage on their generators after the time limit, are the winners.
Q: Release date,?
A: November 30th.
Q: How can I be sure?
A: All the staff were informed of this two weeks ago. On November 1st, an official announcement will be made on PlayStation.com, and on S6's official website, stating the games release date. But as of yet, it's still 30th November.
Q: Beta?
A: There's a closed one going on right now, but only amongst staff and hand selected game testers.
Q: Lagg?
A: At the moment, with 10,000 players currently testing the servers left right and center, it seems to be almost lag free. But we're expecting the total number of users online during peak hours to exceed 300,000 worldwide. So whether our servers can handle that kind of pressure, still remains to be seen.
Q: Hows the ranking system?
A: Same as socom 2. Your own individual performance determines your overall rank. Although there are other modes and other ladders linked in with teamwork, which only advances you through the ranks when you win as a team.
Q: Any news on future patches / updates?
A: S6 are already developing the first three updates, with the first one being released in December, and the other two one month apart.
Q:Any other useful information?
A: The room maker can decide on whether the mics are open or not. If the game is ranked, and can also set a lagg limit, so anyone who laggs significantly for a lengthy period of time, can get kicked and banned from the room. He can also has the option to enable enemy dots. There are 25,455 different character customization possibilities, and over 10,000 different ones for the weapons. The game price is yet to be decided, but it will most likely be $40 off PSN, and $80 retail with the bluetooth headset.
I found this on another website, i dont know if ifs true or false, just thought it was odd that they had names for maps
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