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Old 07-24-2007   #11
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Quote:
Originally Posted by Dboyz-x.etown View Post
Crossroads isn't a camping map, theres too many ways to get shot from behind. If you want to camp you either need a lot of mines, some friends, or the terrorist spawn point (which is very hard to cover alone).
bell tower.

either prone at the top of the ladder or in the little room at the bottom of the ladder.
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seal bridge room.

all you had to do was run across the bridge into that one room and then have somebody blow the bridge.
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there was also the seals balcony over by the half wall.
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or what about the corner by the terroist warehouse where the pots used to be? snipers used to love that corner and they'd camp the crap out of it.
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i also seem to remember people camping up in the red room. if i remember correctly you could prone behind one of the tables and cover both doors by turning slightly to the left or right.
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there was also that tiny little closet like room in the terrorist warehouse.
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if you had the bomb and you were outnumbered there were plenty of places to camp it out for the draw. these same spots could be used to camp for kills under the right circumstances.
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Old 07-24-2007   #12
 
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I didn't say there was no camping, but It was much harder to camp. Trust me, when I wrote that post, most of those things came to mind.... actually, I had them in my post.... actually, you didn't even read that post at all, even though I wrote it a day ago. So this reply accomplishes nothing other than drawing your attention to that post.
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Old 07-24-2007   #13
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well that'll teach me to not hit the reply button before i finish the entire page.
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Old 07-24-2007   #14
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Quote:
Originally Posted by kevinXcore View Post
hahah honestly, i've never played cross roads. ive never even played socom 2. i have 1, 3, CA, FTB, and FTB2. im really excited that i finally get to play the one chapter of the socom series (which i heard is the best) that i missed.
Wow, you still stick to it even though you missed the best one?

Dude go to EB Games and pick up a used copy, there like less than 8 bucks now

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All this hype that were creating, wants to make me cream the jeans

This game has the ability to REVIVE the Socom series. It just better not be a huge letdown like S3
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Old 07-24-2007   #15
 
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S3 had the ability to propel the series to Halo status. Sadly, it did the opposite.
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Old 07-24-2007   #16
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alas s3 put it to hooters road trip status
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Old 07-24-2007   #17
 
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Camping is a tactic. Its a style of play that people choose. You can't tell people how to play. Just because you can't find anyone or can't kill them doesn't mean that camping should not happen. If they add the new radar system, it might weed out the campers if they are behind walls, buildings, barriers etc.
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Old 07-24-2007   #18
 
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a gameplay style that losers who take it too seriously use. you play games to have fun, you have fun in WARS. With guns blazing, grenades launching, 5 person firefights, running and dodging grenades, sniping, etc. Not looking at a wall in a little camping room.
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Old 07-24-2007   #19
 
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Quote:
Originally Posted by ModernCombat View Post
Camping is a tactic. Its a style of play that people choose. You can't tell people how to play. Just because you can't find anyone or can't kill them doesn't mean that camping should not happen. If they add the new radar system, it might weed out the campers if they are behind walls, buildings, barriers etc.
I can agree with you that camping is a playstyle that people choose to do. People also camp because the maps force them to do it.

Tidal fury Demo SEALs..the terrs get up to the hill and satchel a lot quicker than the SEALs do, and if you're a SEAL you'll MOST likely get naded unless your hax and know where to go, dodge, hide, and have a good spawn. Other then that you're forced to stay back and/or go a long the beach.

Fault small..both sides. The terrs are trapped in the tunnel. if they run out of the tunnels towards SEALs spawn they get surrounded by SEALs. SEALs are trapped/keeping the terrorists in the tunnels. If they run in the tunnels they get jumped by about 3 terrs.

...that's just to name a few. But both of those if you don't camp, and actually try to do stuff it makes the game fun. Playing Fault small tons of times myself, I love rushing no matter what side I'm on, because I'm constantly moving, makes it a little more challenging, and I get to see more action.

However back on Socom 1 and 2, the maps didn't have these designs that forced people to camp. They were "box" like map -- 1 big square, rectangle, circle, whatever, with each team spawning on the opposite side of eachother, with a bunch of buildings and different pathways between. Almost every place can get naded really easily. There were almost no spots that were dead ends(Citadel big roof and small roof for example). Basically wherever you went you could get naded, seen by someone, or someone can come up behind on you. With the maps being like this, it makes it very hard to camp, you'll almost always die unless you're pro and are good enough to do it. So therefore rushing, and not even rushing but running around would help you because you could avoid nades, and avoid people coming up behind you(some of the time). On Socom 3 the maps are more a long the lines of just 1-3 PATHS to go..the shape of the maps aren't really box like, or arena-like like they were in S1&2..they were just an environment like real life that was just a path. Like Crucible small..Fault..Tidal Fury..Waterworks..Blackwoods small..Harv small/big..Boneyard small/big..you get the point. Pretty much the only maps that somewhat resembled the design of those in S1&2 are Citadel small and KF small.
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Old 07-24-2007   #20
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Quote:
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How many topics do we need about Crossroads?
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Yes, pan. This is everywhere. Ahah. =]

I liek the old one beter. >.<
HAHA I love it. You think I didn't know that there were already topics on this!? Come on so many people are lovin this and I had to make a topic on it in this snazzy new section and be a noob too!

Cross Roads is back and new and improved o snap! Spread the word make 10 more topics.



On a lighter note I have got back into socom after my 8 month break. Everyone still camps, sucks, quicksniping is a glitch apparently but w/e its fun again for now...New game does look tight though.
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