Suggested Weapons to Use
SEALS
M4A1- This weapon is perfect for Echelon. The M4A1 has 3 fire rmodes, which are single shot, semi-automatic, and full auto. Suggested attachments for this board are either suppresor 1 or 2, and the front grip. Since you will be doing a lot of close and long range combat, this set-up will allow you to have the accuracy and power to defeat the enemy in both scenarios.
SR-25- This is a great sniper rifle for this board it is very accurate extremely deadly.It is recommended that you use the SR-25 with a suppressor, as it will allow you to cover your position from the enemy. Using the medium scope will allow you to see as far as you need to see in the close quarters of the stadium.
HK-7- The HK-7 is perfect for the close quarters combat scenarios that will arise inside the arena. It is light weight and has very good stopping power. It has two fire modes, single shot semi-automatic and full auto. In addition, the extended clip can be used which will allow you to "keep up" with the mercenary's F-90. It is recommended that you do not use a suppressor, as that will limit the already shortened range of the gun.
MERCENARIES
STG 77- This is an all around great gun for this map. It is light weight, pretty accurate and easy to use. If you feel the need for a stealthy approach, attach either suppressor 1 or 2, lon gwith the medium scope. For a more "Run-'N-Gun" approach, use a front grip, and a rifle laser. Before you choose your weapon load-out for the STG-77, know your role so you will be able to accomodate the gun with the correct attachment.
SASR- Like the SR-25, the SASR is the prefered sniper rifle for the mercenaries for this map. It has very good accuracy and can be equipped with a suppressor. The 12x scope should be used with the SASR, although it lacks when compared to the medium scope of the SR-25.
F90- This sub machine gun is perfect for the close quarters combats in this map, namely within the stadium walls. The F-90 has a ammo capacity of 50 per magazine, and is one of the fastest shooting guns in the game. Using this gun with a suppressor would be a wise choice, as it seems you will lose hardly any stopping power with it attached.
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Tactical Area to Utilize, for either team
- A great tactical spot in this map is anywhere along the top of the arena, especially near the four aisles that lead down to the lower levels. Equip yourself with a sniper rifle that can be silenced, namely the SR-25 and the SASR. Every time you snipe someone be sure to move positions so the other team won't be able to get a location on you. It is also very useful to stay in the crouch position, since standing will most likely get you spotted. When moving, be sure to "hug" the wall, as it will break up the outline of your character, thus making it harder for the opposing team to detect you.
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Credits
General Tips:
Soggy Milk
SEAL Strategies:
Soggy Milk
Mercenary Strategies:
UH8ME
Weapons to Utilize:
INKSLNGR
Tactical Area of the Map:
INKSLNGR
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Once again, sorry for the "Watered down" installment of this release. Hopefully the next release with contain an abundance of new information, with many more areas covered.
I would like to thank everyone who contributed to this release. You all did an excellent job! Enjoy!