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Originally Posted by blackshadow442
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Originally Posted by Sergeant Major IO
For background information I made Admiral on Socom 1 & 2 in single player mode. I’m truly disappointed with Socom 3. Zipper interactive keeps removing the things that work from the game.
Socom 1 the maps were great. The terrorist Ai’s were aggressive. You could command the fire time to ambush to cross hairs. You could direct the team to move to cross hair’s in stealth. More basic useful commands.
Socom 2 the stealth mode was good. Bravo would follow orders very well. However, Zipper removed some commands. No ambush.
Socom 3 No ambush command and a poor command interface. It waste time and slows down game play. The fire time reacts to threats too slow. The hype over the weapons was a let down. Too much importance placed on driving vehicles.
This is only with 4 hours game play.

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i agree, in socom 3, i havent noticed any commands where you can breach, just "open door" "deploy grenade" and the people you're suppsoed to capture are retarded too, they just shoot at you and you can't touch them. socom 3 offline lost its socom feel.
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That is why we play online!
