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SOCOM Blog Discussion Thread (10/07/05)
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Old 09-16-2005   #11
 
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^^^^^good point

But still I think there should at lest be one huge, heavy (encumbrance) rifle that will do a 1 hit kill. Maybe they could of made it very hard to aim.
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Old 09-16-2005   #12
 
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That^^^ seems like a better idea to me
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Old 09-16-2005   #13
 
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Well the only remedy to the current situation is!!!

aim for the whites of their eyes! lol

Zipper is trying to balance out the guns, so I believe they actually want and are enforcing snipers to be for long range, assault rifles for medium to long, carbines and subs for medium to short, and shotguns and some other subs to be for short. I probably missed some, but you get the idea. Also don't forget about silencers. The further away from them you are, the less likely they are to see you. If they can't see or hear you, you have basically unlimited shots. Therefore if you can put a silencer on an M87 or M82 (unlikely but they may do it, I haven't heard otherwise) then you have a much better chance of killing them despite your scope sway. If you can't put a silencer on the .50 cals, then I am going all m40a1 with a silencer...if you can't put it on there, then I'll go SR! lol
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Old 09-17-2005   #14
 
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lol just imagine if you put a silencer on an m82a1a oooooohhhh crazy but yea im not good with the m4oa1 so i just use the sr-25-sd or the .50cals
but if i like sniping that is what i will do unlike socom2 i tried to masta everything i think ill just be a single purpose here or learn a lil about assualt........ for it is necceaary for closer range maps
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Old 09-17-2005   #15
 
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I dont like that they are taking the one shot kill off the .50 Cal Sniper. I mean in Real Life you would probably die instantly from a shot with that caliber instantly.

You said that the game would be heavely populated in ppl so thats why they made it two-shots. But i would have rather had the .50 cal a one Shot kill gun and the drift on the scope heavy. That would have been a very fair trade, Since it does make since that the Sniper rifle is heavy as hell.
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Old 09-17-2005   #16
 
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ohh 2 shots SUCKY i havent heard that yet................. since thats the case ima try and use a dif gun since that gun shoots so slow and is heavy and is loud and is inacurate and shoots slow (did i say dat alrdy) but yea if i wanted two shots ill jus use an sr-sd screw it
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Old 09-17-2005   #17
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This is a little strange. I guess zipper just wants to balance all the guns and not make the smiper rifle a powerful gun that anyone uses. I dont know about everyone else, but Im just gonna use the M16 with a scope and silencer and do the same job the sniper rifle does
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Old 09-17-2005   #18
 
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Plus if it doesn't work, they could always make a patch for it.
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Old 09-18-2005   #19
 
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wait a minute, so they're making the 50 cals a 2 shot kill, will they weaken all the other guns too? You know like socom 2 it's: 50cals=1 shot kill, 7.62=2shot kill, 5.56= 3 shot kill , etc. So will they weaken all the other guns too or just the 50 cals. It dont make much sense.
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Old 09-18-2005   #20
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wow if they weaken the m16 this game will be far from realistic...zipper dont mess this one up
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SOCOM Blog Discussion Thread (10/07/05)


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